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shotTrack([insertTrack=uint], [lock=boolean], [mute=boolean], [numTracks=uint], [removeEmptyTracks=boolean], [removeTrack=uint], [solo=boolean], [swapTracks=[uint, uint]])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
shotTrack is undoable, queryable, and editable.
This command is used for inserting and removing tracks related to the shots displayed in the Sequencer. It can also be used to modify the track state, for example, to lock or mute a track.
None
In query mode, return type is based on queried flag.
shot, sequencer, track
insertTrack, lock, mute, numTracks, removeEmptyTracks, removeTrack, solo, swapTracks
Long name (short name) |
Argument types |
Properties |
swapTracks(st)
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[uint, uint]
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This flag is used to swap the contents of two specified tracks.
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insertTrack(it)
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uint
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This flag is used to insert a new empty track at the track index specified.
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removeTrack(rt)
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uint
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This flag is used to remove the track with the specified index. The
track must have no clips on it before it can be removed.
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removeEmptyTracks(ret)
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boolean
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This flag is used to remove all tracks that have no clips.
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lock(l)
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boolean
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This flag specifies whether shots on a track are to be locked or not.
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solo(so)
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boolean
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This flag specifies whether shots on a track are to be soloed or not.
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mute(m)
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boolean
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This flag specifies whether shots on a track are to be muted or not.
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numTracks(nt)
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uint
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To query the number of tracks
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Move the shot named "shot2" to track 3
#
cmds.shotTrack( 'shot2', track=3 )
# Lock the track containing the shot named "shot1"
#
cmds.shotTrack( 'shot1', lock=True )
# Remove any empty tracks
#
cmds.shotTrack(removeEmptyTracks=True)
# shotTrack -q -track shot1;
#
cmds.shotTrack( 'shot1', q=True, track=True )