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nurbsToPolygonsPref([chordHeight=float], [chordHeightRatio=float], [delta3D=float], [edgeSwap=boolean], [format=uint], [fraction=float], [matchRenderTessellation=uint], [merge=uint], [mergeTolerance=float], [minEdgeLen=float], [polyCount=uint], [polyType=uint], [uNumber=uint], [uType=uint], [useChordHeight=boolean], [useChordHeightRatio=boolean], [vNumber=uint], [vType=uint])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

nurbsToPolygonsPref is undoable, queryable, and NOT editable.

This command sets the values used by the nurbs-to-polygons (or "tesselate") preference. This preference is used by Maya menu items and is saved between Maya sessions. To query any of the flags, use the "-query" flag. For more information on the flags, see the node documentation for the "nurbsTessellate" node.

Return value


In query mode, return type is based on queried flag.


chordHeight, chordHeightRatio, delta3D, edgeSwap, format, fraction, matchRenderTessellation, merge, mergeTolerance, minEdgeLen, polyCount, polyType, uNumber, uType, useChordHeight, useChordHeightRatio, vNumber, vType
Long name (short name) Argument types Properties
format(f) uint createquery
Valid values are 0, 1 and 2.
chordHeightRatio(chr) float createquery
chordHeight(cht) float createquery
delta3D(d) float createquery
edgeSwap(es) boolean createquery
fraction(ft) float createquery
minEdgeLen(mel) float createquery
polyCount(pc) uint createquery
merge(m) uint createquery
mergeTolerance(mt) float createquery
matchRenderTessellation(mrt) uint createquery
polyType(pt) uint createquery
useChordHeight(uch) boolean createquery
useChordHeightRatio(ucr) boolean createquery
uNumber(un) uint createquery
uType(ut) uint createquery
vNumber(vn) uint createquery
vType(vt) uint createquery

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

# To find out what the current format is:
cmds.nurbsToPolygonsPref( q=True, f=True )