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keyframeRegionSetKeyCtx(
contextName
, [breakdown=boolean], [exists=boolean], [history=boolean], [image1=string], [image2=string], [image3=string], [name=string])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
keyframeRegionSetKeyCtx is undoable, queryable, and editable.
This command creates a context which may be used to set keys
within the keyframe region of the dope sheet editor
In query mode, return type is based on queried flag.
breakdown, exists, history, image1, image2, image3, name
Long name (short name) |
Argument types |
Properties |
exists(ex)
|
boolean
|
|
|
Returns true or false depending upon whether the
specified object exists. Other flags are ignored.
|
|
image1(i1)
|
string
|
 
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image2(i2)
|
string
|
 
|
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image3(i3)
|
string
|
 
|
|
Contexts support up to three icons that represent
the tool associated with the context.
|
|
history(ch)
|
boolean
|
|
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If this is a tool command, turn the construction history on
for the tool in question.
|
|
name(n)
|
string
|
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If this is a tool command, name the tool appropriately.
|
|
breakdown(bd)
|
boolean
|

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Specifies whether or not to create breakdown keys
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Create a set key context for the dope sheet editor
#
cmds.keyframeRegionSetKeyCtx( 'keyframeRegionSetKeyContext' )