iconTextButton is undoable, queryable, and editable.
This control supports up to 3 icon images and 4 different display
styles. The icon image displayed is the one that best fits the
current size of the control given its current style.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
exists(ex)
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boolean
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Returns true|false depending upon whether the
specified object exists. Other flags are ignored.
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defineTemplate(dt)
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string
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Puts a command in a mode where any other flags and args are
parsed and added to the command template specified in the argument.
They will be used as default arguments in any subsequent
invocations of the command when templateName is set as the
current template.
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useTemplate(ut)
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string
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Force the command to use a command template other than
the current one.
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parent(p)
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string
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The parent layout for this control.
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enable(en)
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boolean
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The enable state of the control. By default, this flag is
set to true and the control is enabled. Specify false and the control
will appear dimmed or greyed-out indicating it is disabled.
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width(w)
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int
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The width of the control. The control will attempt to
be this size if it is not overruled by parent layout conditions.
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height(h)
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int
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The height of the control. The control will attempt to
be this size if it is not overruled by parent layout conditions.
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visible(vis)
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boolean
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The visible state of the control. A control is created
visible by default. Note that a control's actual appearance is
also dependent on the visible state of its parent layout(s).
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visibleChangeCommand(vcc)
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script
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Command that gets executed when visible state of the control changes.
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isObscured(io)
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boolean
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Return whether the control can actually be seen by the user.
The control will be obscured if its state is invisible, if it is
blocked (entirely or partially) by some other control, if it or a
parent layout is unmanaged, or if the control's window is
invisible or iconified.
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manage(m)
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boolean
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Manage state of the control. An unmanaged control is
not visible, nor does it take up any screen real estate. All
controls are created managed by default.
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numberOfPopupMenus(npm)
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boolean
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Return the number of popup menus attached to this control.
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popupMenuArray(pma)
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boolean
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Return the names of all the popup menus attached to this
control.
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preventOverride(po)
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boolean
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If true, this flag disallows overriding the control's
attribute via the control's right mouse button menu.
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annotation(ann)
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string
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Annotate the control with an extra string value.
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backgroundColor(bgc)
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[float, float, float]
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The background color of the control. The arguments correspond
to the red, green, and blue color components. Each component ranges
in value from 0.0 to 1.0.
When setting backgroundColor, the background is automatically
enabled, unless enableBackground is also specified with a false
value.
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noBackground(nbg)
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boolean
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Clear/reset the control's background.
Passing true means the background should not be drawn at all, false means the background should be drawn. The state of this flag is inherited by children of this control.
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enableBackground(ebg)
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boolean
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Enables the background color of the control.
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docTag(dtg)
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string
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Add a documentation flag to the control. The documentation flag
has a directory structure like hierarchy.
Eg. -dt render/multiLister/createNode/material
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dragCallback(dgc)
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script
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Adds a callback that is called when the middle mouse button
is pressed. The MEL version of the callback is of the form:
global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods)
The proc returns a string array that is transferred to the drop site.
By convention the first string in the array describes the user settable
message type. Controls that are application defined drag sources may
ignore the callback. $mods allows testing for the key modifiers CTL and
SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL,
3 == CTL + SHIFT.
In Python, it is similar, but there are two ways to specify the callback. The
recommended way is to pass a Python function object as the argument. In that
case, the Python callback should have the form:
def callbackName( dragControl, x, y, modifiers ):
The values of these arguments are the same as those for the MEL version above.
The other way to specify the callback in Python is to specify a string to be
executed. In that case, the string will have the values substituted into it
via the standard Python format operator. The format values are passed in a
dictionary with the keys "dragControl", "x", "y", "modifiers". The
"dragControl" value is a string and the other values are integers (eg the
callback string could be "print '%(dragControl)s %(x)d %(y)d %(modifiers)d'")
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dropCallback(dpc)
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script
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Adds a callback that is called when a drag and drop
operation is released above the drop site. The MEL version of the callback is
of the form:
global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type)
The proc receives a string array that is transferred from the drag source.
The first string in the msgs array describes the user defined message type.
Controls that are application defined drop sites may ignore the
callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link.
In Python, it is similar, but there are two ways to specify the callback. The
recommended way is to pass a Python function object as the argument. In that
case, the Python callback should have the form:
def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ):
The values of these arguments are the same as those for the MEL version above.
The other way to specify the callback in Python is to specify a string to be
executed. In that case, the string will have the values substituted into it
via the standard Python format operator. The format values are passed in a
dictionary with the keys "dragControl", "dropControl", "messages", "x", "y",
"type". The "dragControl" value is a string and the other values are integers
(eg the callback string could be
"print '%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d'")
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fullPathName(fpn)
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string
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Return the full path name of the widget, which includes all the parents
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image1(i1)
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string
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image2(i2)
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string
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image3(i3)
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string
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This control supports three icons. The icon that best fits the
current size of the control will be displayed.
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image(i)
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string
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If you are not providing images with different sizes then you may
use this flag for the control's image. If the "iconOnly" style is
set, the icon will be scaled to the size of the control.
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disabledImage(di)
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string
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Image used when the button is disabled. Image size must
be the same as the image specified with the i/image flag.
This is a Windows only flag.
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imageOverlayLabel(iol)
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string
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A short string, up to 5 characters, representing a label that will be displayed
on top of the image.
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overlayLabelColor(olc)
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[float, float, float]
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The RGB color of the label defined by imageOverlayLabel. Default is a
light grey: .8 .8 .8
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overlayLabelBackColor(olb)
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[float, float, float, float]
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The RGBA color of the shadow behind the label defined by
imageOverlayLabel. Default is 25% transparent black: 0 0 0 .25
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label(l)
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string
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The text that appears in the control.
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style(st)
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string
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The draw style of the control. Valid styles are "iconOnly",
"textOnly", "iconAndTextHorizontal", "iconAndTextVertical", and
"iconAndTextCentered". (Note: "iconAndTextCentered" is only available on Windows).
If the "iconOnly" style is set, the icon will be scaled to the size of the control.
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align(al)
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string
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The label alignment. Alignment values are "left",
"right", and "center". By default, the label is aligned "center".
Currently only available when -st/style is set to "iconAndTextCentered".
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labelOffset(lo)
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int
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The label offset. Default is 0. Currently only available
when -st/style is set to "iconAndTextCentered".
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marginWidth(mw)
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uint
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The number of pixels on either side of the control content.
The default value is 1 pixel.
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marginHeight(mh)
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uint
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The number of pixels above and below the control content.
The default value is 1 pixel.
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font(fn)
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string
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The font for the text. Valid values are
"boldLabelFont", "smallBoldLabelFont", "tinyBoldLabelFont",
"plainLabelFont", "smallPlainLabelFont", "obliqueLabelFont",
"smallObliqueLabelFont", "fixedWidthFont" and
"smallFixedWidthFont".
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version(ver)
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string
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Specify the version that this control feature was introduced.
The argument should be given as a string of the version number
(e.g. "2013", "2014"). Currently only accepts major version
numbers (e.g. 2013.5 should be given as "2013").
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command(c)
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script
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Command executed when the control is pressed.
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doubleClickCommand(dcc)
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script
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Command executed when the control is double clicked.
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sourceType(stp)
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string
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Sets the language type for the command script. Can only be used in
conjunction with the c/command or dcc/doubleClickCommand flags.
Valid values are "mel" (enabled by default), and "python".
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selectionImage(si)
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string
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Image displayed while the control is selected. Image size
must be the same as the image specified with the -i/image
flag. This is a Windows only flag.
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highlightImage(hi)
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string
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Highlight image displayed while the cursor is over the
control. Image size must be the same as the image specified with
the -i/image flag. This is a Windows only flag.
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handleNodeDropCallback(hnd)
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script
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Specify a script callback which is called when a node is dropped
on the control. The name of the node being dropped will be
passed to the function (python callable) or appended to the end
(script) to form the command to be executed.
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labelEditingCallback(lec)
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script
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Specify a callback which is called after the user
double clicks the label of the control to give it a new label.
The new label string will be passed to the callback.
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commandRepeatable(rpt)
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boolean
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Set if the MEL command specified in the command flag should be repeatable
or not. The "g" key, by default, is the shortcut to repeat the last executed command.
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flat(fla)
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boolean
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Sets whether the control will be a flat button (0 false, 1 true).
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