Go to: Synopsis. Return value. Flags. Python examples.
blend2(
curve curve [curve...]
, [autoAnchor=boolean], [autoNormal=boolean], [caching=boolean], [constructionHistory=boolean], [flipLeftNormal=boolean], [flipRightNormal=boolean], [leftAnchor=float], [leftEnd=float], [leftStart=float], [multipleKnots=boolean], [name=string], [nodeState=int], [object=boolean], [polygon=int], [positionTolerance=float], [reverseLeft=boolean], [reverseRight=boolean], [rightAnchor=float], [rightEnd=float], [rightStart=float], [tangentTolerance=float])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
blend2 is undoable, queryable, and editable.
This command creates a surface by blending between given curves.
This is an enhancement (more user control) compared to blend
which is now obsolete.
| string[] | Object name and node name |
In query mode, return type is based on queried flag.
autoAnchor, autoNormal, caching, constructionHistory, flipLeftNormal, flipRightNormal, leftAnchor, leftEnd, leftStart, multipleKnots, name, nodeState, object, polygon, positionTolerance, reverseLeft, reverseRight, rightAnchor, rightEnd, rightStart, tangentTolerance
| Long name (short name) |
Argument types |
Properties |
multipleKnots(mk)
|
boolean
|
 
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If true, use the new blend which produces fully multiple interior knots
Default: true
|
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positionTolerance(pt)
|
float
|
 
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The positional C(0) tolerance of the blend surface to the adjacent surfaces.
Default: 0.1
|
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tangentTolerance(tt)
|
float
|
 
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The tangent G(1) continuity tolerance of the blend surface to the adjacent surfaces.
Default: 0.1
|
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autoNormal(an)
|
boolean
|
 
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If true, the direction of each starting tangent is computed based on given geometry.
Default: true
|
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flipLeftNormal(fln)
|
boolean
|
 
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If true, flip the starting tangent off the left boundary.
Default: false
|
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flipRightNormal(frn)
|
boolean
|
 
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If true, flip the starting tangent off the right boundary.
Default: false
|
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autoAnchor(aa)
|
boolean
|
 
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If true and both paths are closed, automatically determine the value on the right rail so that they match
Default: true
|
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leftAnchor(la)
|
float
|
 
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The reference parameter on the left boundary where the blend surface starts in the case of the closed rail.
Default: 0.0
|
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leftStart(ls)
|
float
|
 
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The reference parameter on the left boundary where the blend surface starts.
Default: 0.0
|
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leftEnd(le)
|
float
|
 
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The reference parameter on the left boundary where the blend surface ends.
Default: 1.0
|
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reverseLeft(rvl)
|
boolean
|
 
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If true, reverse the direction off the left boundary. autoDirection must be false for this value to be considered.
Default: false
|
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rightAnchor(ra)
|
float
|
 
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The reference parameter on the right boundary where the blend surface starts in the case of the closed rail.
Default: 0.0
|
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rightStart(rs)
|
float
|
 
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The reference parameter on the right boundary where the blend surface starts.
Default: 0.0
|
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rightEnd(re)
|
float
|
 
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The reference parameter on the right boundary where the blend surface ends.
Default: 1.0
|
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reverseRight(rvr)
|
boolean
|
 
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If true, reverse the direction of the right boundary. autoDirection must be false for this value to be considered.
Default: false
|
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| Advanced flags |
caching(cch)
|
boolean
|
 
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Modifies the node caching mode. See the node documentation for more information.
Note: For advanced users only.
|
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nodeState(nds)
|
int
|
 
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Modifies the node state. See the node documentation for more information.
Note: For advanced users only.
|
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| Common flags |
name(n)
|
string
|
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Sets the name of the newly-created node. If it contains
namespace path, the new node will be created under the
specified namespace; if the namespace does not exist, it
will be created.
|
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constructionHistory(ch)
|
boolean
|
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Turn the construction history on or off
|
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object(o)
|
boolean
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Create the result, or just the dependency node
|
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polygon(po)
|
int
|
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The value of this argument controls the type of the object
created by this operation
- 0: nurbs surface
- 1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)
- 2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)
- 3: Bezier surface
- 4: subdivision surface solid (use nurbsToSubdivPref to set the
parameters for the conversion)
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
# Do blend with auto normal and with no history:
cmds.blend2( an=True, ch=False )
# Do blend without auto normal
cmds.blend2( an=False, fln=True, frn=True )