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assignViewportFactories([string], [materialFactory=string], [nodeType=string], [textureFactory=string])

Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.

assignViewportFactories is NOT undoable, queryable, and editable.

Sets viewport factories for displays as materials or textures.

Return value


In query mode, return type is based on queried flag.


assignViewportFactories, registration


materialFactory, nodeType, textureFactory
Long name (short name) Argument types Properties
materialFactory(mf) string createqueryedit
Set or query the materialFactory for the node type.
textureFactory(tf) string createqueryedit
Set or query the textureFactory for the node type.
nodeType(nt) string createqueryedit
The node type.

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can have multiple arguments, passed either as a tuple or a list.

Python examples

import maya.cmds as cmds

# To set the viewport factories for all dgs_material nodes.
cmds.assignViewportFactories( materialFactory='MentalRayMaterial', textureFactory='MentalRayTexture', nodeType='dgs_material' )