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Synopsis

polySlideEdge [-absolute] [-direction uint] [-edgeDirection float]

polySlideEdge is undoable, NOT queryable, and NOT editable.

Moves an edge loop selection along the edges connected to the sides of its vertices.

Return value

booleanSuccess value

Flags

absolute, direction, edgeDirection
Long name (short name) Argument types Properties
-edgeDirection(-ed) float create
This flag specifies the relative percentage to move along the edges on either side of the vertices along the edge loop
C: Default is 0.0
-direction(-d) uint create
This flag specifies the direction of the slide edge movement 1: is left direction (relative) 0: is right direction (relative)
C: Default is 0
-absolute(-a) create
This flag specifies whether or not the command uses absolute mode If in absolute then all vertices will move the same distance (the specified percentage of the smallest edge)
C: Default is off

Flag can appear in Create mode of command Flag can appear in Edit mode of command
Flag can appear in Query mode of command Flag can be used more than once in a command.

MEL examples

// Moves the selected edge loops to the left by 50% of their neighbouring left edges
polySlideEdge -ed 0.5 -d 1;

// Moves the selected edge loops to the right by 200% of the length of the shortest neighbouring right edge
polySlideEdge -ed 2 -d 0 -a;