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       polySlideEdge [-absolute] [-direction uint] [-edgeDirection float]   
      polySlideEdge is undoable, NOT queryable, and NOT editable.
      Moves an edge loop selection along the edges connected to the sides of
its vertices.
	  
      
      
      
      
      
    
      absolute, direction, edgeDirection
      
		
		  | Long name (short name) | Argument types | Properties | 
		
	
	  | -edgeDirection(-ed) | float |   | 
	
	  | 
	      
		|  | This flag specifies the relative percentage to move along the edges on
either side of the vertices along the edge loop C: Default is 0.0
 |  | 
	
	  | -direction(-d) | uint |   | 
	
	  | 
	      
		|  | This flag specifies the direction of the slide edge movement
1: is left direction (relative)
0: is right direction (relative) C: Default is 0
 |  | 
	
	  | -absolute(-a) |  |   | 
	
	  | 
	      
		|  | This flag specifies whether or not the command uses absolute mode
If in absolute then all vertices will move the same distance (the
specified percentage of the smallest edge) C: Default is off
 |  | 
      
      
		
		  
			|  Flag can appear in Create mode of command |  Flag can appear in Edit mode of command | 
		  
			|  Flag can appear in Query mode of command |  Flag can be used more than once in a command. | 
		
// Moves the selected edge loops to the left by 50% of their neighbouring left edges
polySlideEdge -ed 0.5 -d 1;
// Moves the selected edge loops to the right by 200% of the length of the shortest neighbouring right edge
polySlideEdge -ed 2 -d 0 -a;