| Long name (short name) | Argument types | Properties | 
		
	
	  | -world(-w) |  |   | 
	
	  | 
	      
		|  | unparent given object(s) (parent to world) |  | 
	
	  | -relative(-r) |  |   | 
	
	  | 
	      
		|  | preserve existing local object transformations
(relative to the parent node) |  | 
	
	  | -absolute(-a) |  |   | 
	
	  | 
	      
		|  | preserve existing world object transformations
(overall object transformation is preserved
by modifying the objects local transformation)
If the object to parent is a joint, it will
alter the translation and joint orientation of
the joint to preserve the world object
transformation if this suffices. Otherwise, a
transform will be inserted between the joint
and the parent for this purpose. In this case,
the transformation inside the joint is not
altered.
[default] |  | 
	
	  | -addObject(-add) |  |   | 
	
	  | 
	      
		|  | preserve existing local object transformations
but don't reparent, just add the object(s) under
the parent. Use -world to add the world as
a parent of the given objects. |  | 
	
	  | -removeObject(-rm) |  |   | 
	
	  | 
	      
		|  | Remove the immediate parent of every object specified. To remove only
a single instance of a shape from a parent, the path to the shape
should be specified.
Note: if there is a single parent then the object is effectively deleted from
the scene. Use -world to remove the world as a parent of the given object. |  | 
	
	  | -shape(-s) |  |   | 
	
	  | 
	      
		|  | The parent command usually only operates on
transforms.  Using this flags allows a shape
that is specified to be directly parented under
the given transform.  This is used to instance
a shape node. (ie. "parent -add -shape"    is
equivalent to the "instance" command).
This flag is primarily used by the file format. |  | 
	
	  | -noConnections(-nc) |  |   | 
	
	  | 
	      
		|  | The parent command will normally generate
new instanced set connections when adding instances.
(ie. make a connection to the shading engine for
new instances) This flag supresses this behaviour
and is primarily used by the file format. |  |