| script (MEL) | Only available in MEL | 
		  | clearParticleStartState  | In categories: Effects, Dynamics | 
       
      
		
      
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clearParticleStartState particleNode
	  
      
      This mel procedure resets the initial state of the particle system to empty, 
or no particles. To do this it clears all the initial state attribute arrays
on the particle or nParticle node. (these are all the arrays whose name ends in "0")
	  
      
      None
      
      
      
    Arguments
    
    
       | Variable Name | Variable Type | Description | 
    |  |  | None. | 
    
    
 clearParticleStartState particleShape1;