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Create curves for the given text using the specified font. The text string can be any number of characters typed in from the keyboard. The font is any type available on the users machine.
Each character of the created text string can be made up of many curves. For example, the letter "O" in font type "Times-Roman" would be created with 2 curves: one small O curve inside another larger O curve.

Node name Parents MFn type Compatible function sets
makeTextCurves abstractBaseCreate kTextCurves kBase
kNamedObject
kDependencyNode
kCreate
kTextCurves

Related nodes

offsetCurve, hardenPoint, filletCurve, alignCurve, closeCurve, smoothCurve

Attributes (8)

count, font, outputCurve, position, positionX, positionY, positionZ, text

Long name (short name) Type Default Flags
text (t) string Maya outputinputconnectablestorable
Text characters to be created.
font (f) string Times-Roman outputinputconnectablestorable
Font type for creating the text.
outputCurve (oc) nurbsCurve NULL arrayoutputconnectable
Output curves for the whole text string.
position (p) double3 arrayoutputconnectable
Offsets for each character of the created text string. The value is specified in the current distance units.
positionX (px) distance (double) 0.0cm outputconnectable
Offsets for each character in X.
positionY (py) distance (double) 0.0cm outputconnectable
Offsets for each character in Y.
positionZ (pz) distance (double) 0.0cm outputconnectable
Offsets for each character in Z.
count (c) integer 0 arrayoutputconnectable
The number of curves for each created text character. There is an entry for each character in the string, and the value should be the number of curves in that character.