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confirmDialog([annotation=string], [backgroundColor=[float, float,
float]], [button=string],
[cancelButton=string],
[defaultButton=string],
[dismissString=string],
[icon=string], [message=string], [messageAlign=string], [parent=string], [title=string])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
confirmDialog is undoable, NOT queryable, and NOT
editable.
The confirmDialog command creates a modal dialog with a message to
the user and a variable number of buttons to dismiss the dialog.
The dialog is dismissed when the user presses any button or chooses
the close item from the window menu. In the case where a button is
pressed then the name of the button selected is returned. If the
dialog is dismissed via the close item then the string returned is
specified by the dismissString flag. The default behaviour
when no arguments are specified is to create an empty single button
dialog.
string |
Indicates how the dialog was dismissed. If a button is pressed
then the label of the button is returned. If the dialog is closed
then the value for the flag dismissString is returned. |
annotation, backgroundColor, button, cancelButton, defaultButton, dismissString, icon, message, messageAlign, parent, title
Long name (short name) |
Argument types |
Properties |
title(t) |
string |
|
|
message(m) |
string |
|
|
The message text appearing in the dialog. |
|
messageAlign(ma) |
string |
|
|
Align the message left, center, or
right. |
|
button(b) |
string |
|
|
Create a button with the given string as it's text. |
|
defaultButton(db) |
string |
|
|
The default button is activated by pressing the enter key. Note
that this flag does not create a button, it simply indicates which
button created via the button flag shall respond to the
enter key. |
|
cancelButton(cb) |
string |
|
|
The cancel button is activated by pressing the escape key. Note
that this flag does not create a button, it simply indicates which
button created via the button flag shall respond to the
escape key. |
|
dismissString(ds) |
string |
|
|
The string returned when the user selects the 'Close' item from
the Window Manager menu. If this flag is not set then the string
"dismiss" is returned. |
|
annotation(ann) |
string |
|
|
set the annotation for the buttons |
|
parent(p) |
string |
|
|
Specify the parent window for the dialog. The dialog will be
centered on this window and raise and lower with it's parent. By
default, the dialog is not parented to a particular window and is
simply centered on the screen. |
|
backgroundColor(bgc) |
[float, float, float] |
|
|
The background color of the dialog. The arguments correspond to
the red, green, and blue color components. Each component ranges in
value from 0.0 to 1.0. (Windows only flag) |
|
icon(icn) |
string |
|
|
The user can specify one of the four standard icons --
"question", "information", "warning" and "critical". The question
icon indicates that the messsage is asking a question. The
information icon indicates that the message is nothing out of the
ordinary. The warning icon indicates that the message is a warning,
but can be dealt with. The critical icon indicates that the message
represents a critical problem. When no icon flag is present, we
assume the user does not want to include any icon in the confirm
dialog. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# Create an empty single button dialog.
#
cmds.confirmDialog()
# Create a basic Yes/No dialog.
#
cmds.confirmDialog( title='Confirm', message='Are you sure?', button=['Yes','No'], defaultButton='Yes', cancelButton='No', dismissString='No' )