polyCreateFacet is undoable, queryable, and editable.
Create a new polygonal object with the specified face, which will
be closed. List of arguments must have at least 3 points.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-point(-p) |
[ float float float ] |
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Adds a new point to the face. Coordinates of points are given
in world reference. The point flag may also be passed with no
arguments. That indicates that the following points will specify a
hole. Passing the point flag with no arguments is the same as using
the "hole" flag, except that it will work in Python. |
|
-texture(-tx) |
int |
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Specifies how the face is mapped.
0 - None; 1 - Normalize; 2 - Unitize
C: Default is 0 (no mapping).
Q: When queried, this flag returns an int |
|
-subdivision(-s) |
int |
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This flag specifies the level of subdivision. Subdivides edges
into the given number of edges.
C: Default is 1 (no subdivision).
Q: When queried, this flag returns an int. |
|
-hole(-hl) |
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Add a hole. The following points will define a hole. Holes can
be defined either clockwise or counterclockwise. Note that this
flag is not recommended for use in Python. When specifying facets
with the point flag in Python, pass in an empty point "()" when you
want to start specifying a hole. |
|
Common flags |
-name(-n) |
string |
|
|
Sets the name of the newly-created node. If it contains
namespace path, the new node will be created under the specified
namespace; if the namespace does not exist, it will be
created. |
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-constructionHistory(-ch) |
boolean |
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Turn the construction history on or off (where applicable). If
construction history is on then the corresponding node will be
inserted into the history chain for the mesh. If construction
history is off then the operation will be performed directly on the
object.
Note: If the object already has construction history then
this flag is ignored and the node will always be inserted into the
history chain. |
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