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MEL examples.
listAttrPatterns [-patternType] [-verbose]
listAttrPatterns is NOT undoable, NOT queryable,
and NOT editable.
Attribute patterns are plain text descriptions of an entire Maya
attribute forest. ("forest" because there could be an arbitrary
number of root level attributes, it's not restricted to having a
single common parent though in general that practice is a good
idea.) This command lists the various pattern types available,
usually created via plugin, as well as any specific patterns that
have already been instantiated. A pattern type is a thing that
knows how to take some textual description of an attribute tree,
e.g. XML or plaintext, and convert it into an attribute pattern
that can be applied to any node or node type in Maya.
string[] |
List of patterns or pattern instances available |
attribute, pattern
addAttr, addExtension, applyAttrPattern, createAttrPatterns, deleteAttrPattern
patternType, verbose
Long name (short name) |
Argument types |
Properties |
-patternType(-pt) |
|
|
|
If turned on then show the list of pattern types rather than
actual instantiated patterns. |
|
-verbose(-v) |
|
|
|
If turned on then show detailed information about the patterns
or pattern types. The same list of instance or pattern names is
returned as for the non-verbose case. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can be used more than once in a
command. |
listAttrPatterns;
// Return: approvalAttrs sceneAndShotAttrs //
listAttrPatterns -patternType;
// Return: xmlPatternFactory //
listAttrPatterns -patternType -verbose;
// Return: xmlPatternFactory xmlPatternFactory/approvalAttrs xmlPatternFactory/sceneAndShotAttrs //
listAttrPatterns -verbose;
Pattern approvalAttrs
PatternFactory xmlPatternFactory:
File: "attrPatterns/approvalAttrs.xml"
Attribute Count: 8
Attribute Tree:
fxApproval (compound)
fxApprover (string)
fxApprovalDate (int)
fxApprovalState (enum)
layoutApproval (compound)
layoutApprover (string)
layoutApprovalDate (int)
layoutApprovalState (enum)
Pattern sceneAndShotAttrs
PatternFactory xmlPatternFactory:
File: "attrPatterns/sceneAndShotAttrs.xml"
Attribute Count: 4
Attribute Tree:
sceneId (int)
sceneOwner (string)
shotId (int)
shotOwner (string)
// Return: approvalAttrs sceneAndShotAttrs //