joint is undoable, queryable, and editable.
The joint command is used to create, edit, and query, joints within
Maya. (The standard edit(-e) and query(-q) flags are used for edit
and query functions). If the object is not specified, the currently
selected object (dag object) will be used. Multiple objects are
allowed only for the edit mode. The same edit flags will be applied
on all the joints selected, except for -p without -r (set joint
position in the world space). An ik handle in the object list is
equivalent to the list of joints the ik handle commands. When
-ch/children is present, all the child joints of the specified
joints, including the joints implied by possible ik handles, will
also be included. In the creation mode, a new joint will be created
as a child of a selected transform or starts a hierarchy by itself
if no transform is selected. An ik handle will be treated as a
transform in the creation mode. The default values of the arguments
are: -degreeOfFreedom xyz -name "Joint#" -position 0 0 0 -absolute
-dof "xyz" -scale 1.0 1.0 1.0 -scaleCompensate true -orientation
0.0 0.0 0.0 -scaleOrientation 0.0 0.0 0.0 -limitX -360 360 -limitY
-360 360 -limitZ -360 360 -angleX 0.0 -angleY 0.0 -angleZ 0.0
-stiffnessX 0.0 -stiffnessY 0.0 -stiffnessZ 0.0 -limitSwitchX no
-limitSwitchY no -limitSwitchZ no -rotationOrder xyz Those
arguments can be specified in the creation mode, editied in the
edit mode (-e), or queried in the query mode (-q).
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-position(-p) |
linear linear linear |
|
|
Specifies the position of the center of the joint. This
position may be relative to the joint's parent or in absolute world
coordinates (see -r and -a below). When queried, this flag returns
3 floats. |
|
-relative(-r) |
|
|
|
The joint center position is relative to the joint's
parent. |
|
-absolute(-a) |
|
|
|
The joint center position is in absolute world coordinates.
(This is the default.) |
|
-component(-co) |
|
|
|
Use with the -position switch to position the joint relative to
its parent (like -relative) but to compute new positions for all
children joints so their world coordinate positions do not
change. |
|
-name(-n) |
string |
|
|
Specifies the name of the joint. When queried, this flag
returns a string. |
|
-degreeOfFreedom(-dof) |
string |
|
|
Specifies the degrees of freedom for the IK. Valid strings
consist of non-duplicate letters from x, y, and z. The letters in
the string indicate what rotations are to be used by IK. The order
a letter appear in the string does not matter. Examples are x, yz,
xyz. When queried, this flag returns a string. Modifying dof will
change the locking state of the corresponding rotation attributes.
The rule is: if an rotation is turned into a dof, it will be
unlocked if it is currently locked. When it is turned into a
non-dof, it will be locked if it is not currently locked. |
|
-orientation(-o) |
angle angle angle |
|
|
The joint orientation. When queried, this flag returns 3
floats. |
|
-rotationOrder(-roo) |
string |
|
|
The rotation order of the joint. The argument can be one of the
following strings: xyz, yzx, zxy, zyx, yxz, xzy. |
|
-scaleOrientation(-so) |
angle angle angle |
|
|
Set the orientation of the coordinate axes for scaling. When
queried, this flag returns 3 floats. |
|
-scale(-s) |
float float float |
|
|
Scale of the joint. When queried, this flag returns 3
floats. |
|
-scaleCompensate(-sc) |
boolean |
|
|
It sets the scaleCompenstate attribute of the joint to the
given argument. When this is true, the scale of the parent joint
will be compensated before any rotation of this joint is applied,
so that the bone to the joint is scaled but not the bones to its
child joints. When queried, this flag returns an boolean. |
|
-limitX(-lx) |
angle angle |
|
|
Set lower and upper limits on the x-axis of rotation. Also
turns on the joint limit. When queried, this flag returns 2
floats. |
|
-limitY(-ly) |
angle angle |
|
|
Set lower and upper limits on the y-axis of rotation. Also
turns on the joint limit. When queried, this flag returns 2
floats. |
|
-limitZ(-lz) |
angle angle |
|
|
Set lower and upper limits on the z-axis of rotation. Also
turns on the joint limit. When queried, this flag returns 2
floats. |
|
-angleX(-ax) |
angle |
|
|
Set the x-axis angle. When queried, this flag returns a
float. |
|
-angleY(-ay) |
angle |
|
|
Set the y-axis angle. When queried, this flag returns a
float. |
|
-angleZ(-az) |
angle |
|
|
Set the z-axis angle. When queried, this flag returns a
float. |
|
-stiffnessX(-stx) |
float |
|
|
Set the stiffness (from 0 to 100.0) for x-axis. When queried,
this flag returns a float. |
|
-stiffnessY(-sty) |
float |
|
|
Set the stiffness (from 0 to 100.0) for y-axis. When queried,
this flag returns a float. |
|
-stiffnessZ(-stz) |
float |
|
|
Set the stiffness (from 0 to 100.0) for z-axis. When queried,
this flag returns a float. |
|
-limitSwitchX(-lsx) |
boolean |
|
|
Use the limit the x-axis rotation? When queried, this flag
returns a boolean. |
|
-limitSwitchY(-lsy) |
boolean |
|
|
Use the limit the y-axis rotation? When queried, this flag
returns a boolean. |
|
-limitSwitchZ(-lsz) |
boolean |
|
|
Use the Limit the z-axis rotation? When queried, this flag
returns a boolean. |
|
-exists(-ex) |
string |
|
|
Does the named joint exist? When queried, this flag returns a
boolean. |
|
-automaticLimits(-al) |
|
|
|
Meaningful only in edit mode. It sets the joint to appropriate
hinge joint with joint limits. It modifies the joint only if (a) it
connects exactly to two joints (one parent, one child), (b) it does
not lie on the line drawn between the two connected joints, and the
plane it forms with the two connected joints is perpendicular to
one of its rotation axes. |
|
-setPreferredAngles(-spa) |
|
|
|
Meaningful only in the edit mode. It sets the preferred angles
to the current joint angles. |
|
-assumePreferredAngles(-apa) |
|
|
|
Meaningful only in the edit mode. It sets the joint angles to
the corresponding preferred angles. |
|
-children(-ch) |
|
|
|
It tells the command to apply all the edit options not only to
the selected joints, but also to their descendent joints in the
DAG. |
|
-radius(-rad) |
float |
|
|
Specifies the joint radius. |
|
-orientJoint(-oj) |
string |
|
|
The argument can be one of the following strings: xyz, yzx,
zxy, zyx, yxz, xzy, none. It modifies the joint orientation and
scale orientation so that the axis indicated by the first letter in
the argument will be aligned with the vector from this joint to its
first child joint. For example, if the argument is "xyz", the
x-axis will point towards the child joint. The alignment of the
remaining two joint orient axes are dependent on whether or not the
-sao/-secondaryAxisOrient flag is used. If the -sao flag is used,
see the documentation for that flag for how the remaining axes are
aligned. In the absence of a user specification for the secondary
axis orientation, the rotation axis indicated by the last letter in
the argument will be aligned with the vector perpendicular to first
axis and the vector from this joint to its parent joint. The
remaining axis is aligned according the right hand rule. If the
argument is "none", the joint orientation will be set to zero and
its effect to the hierarchy below will be offset by modifying the
scale orientation. The flag will be ignored if: A. the joint has
non-zero rotations when the argument is not "none". B. the joint
does not have child joint, or the distance to the child joint is
zero when the argument is not "none". C. either flag -o or -so is
set. |
|
-secondaryAxisOrient(-sao) |
string |
|
|
The argument can be one of the following strings: xup, xdown,
yup, ydown, zup, zdown, none. This flag is used in conjunction with
the -oj/orientJoint flag. It specifies the scene axis that the
second axis should align with. For example, a flag combination of
"-oj yzx -sao yup" would result in the y-axis pointing
down the bone, the z-axis oriented with the scene's positive
y-axis, and the x-axis oriented according to the right hand
rule. |
|
-zeroScaleOrient(-zso) |
|
|
|
It sets the scale orientation to zero and compensate the change
by modifing the translation and joint orientation for joint or
rotation for general transform of all its child transformations.
The flag will be ignored if the flag -so is set. |
|
-symmetry(-sym)
|
boolean |
|
|
Create a symmetric joint from the current joint. |
|
-symmetryAxis(-sa)
|
string |
|
|
This flag specifies the axis used to mirror symmetric joints.
Any combination of x, y, z can be used. This option is only used
when the symmetry flag is set to True. |
|