dagPose is undoable, queryable, and editable.
This command is used to save and restore the matrix information for
a dag hierarchy. Specifically, the data stored will restore the
translate, rotate, scale, scale pivot, rotate pivot, rotation
order, and (for joints) joint order for all the objects on the
hierarchy. Data for other attributes is not stored by this command.
This command can also be used to store a bindPose for an object.
When you skin an object, a dagPose is automatically created for the
skin.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-save(-s) |
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Save a dagPose for the selected dag hierarchy. The name of the
new pose will be returned. |
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-restore(-r) |
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Restore the hierarchy to a saved pose. To specify the pose,
select the pose node, or use the -bp/-bindPose or -n/-name
flag. |
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-name(-n) |
string |
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Specify the name of the pose. This can be used during create,
restore, reset, remove, and query operations to specify the pose to
be created or acted upon. |
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-bindPose(-bp) |
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Used to specify the bindPose for the selected hierarchy. Each
hierarchy can have only a single bindPose, which is saved
automatically at the time of a skin bind. The bindPose is used when
adding influence objects, binding new skins, or adding flexors.
Take care when modifying the bindPose with the -rs/-reset or
-rm/-remove flags, since if the bindPose is ill-defined it can
cause problems with subsequent skinning operations. |
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-reset(-rs) |
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Reset the pose on the selected joints. If you are resetting
pose data for a bindPose, take care. It is appropriate to use the
-rs/-reset flag if a joint has been reparented and/or appears to be
exactly at the bindPose. However, a bindPose that is much different
from the exact bindPose can cause problems with subsequent skinning
operations. |
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-remove(-rm) |
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Remove the selected joints from the specified pose. |
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-members(-m) |
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Query the members of the specified pose. The pose should be
specified using the selection list, the -bp/-bindPose or the
-n/-name flag. |
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-atPose(-ap) |
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Query whether the hierarchy is at same position as the pose.
Names of hierarchy members that are not at the pose position will
be returned. An empty return list indicates that the hierarchy is
at the pose. |
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-global(-g) |
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This flag can be used in conjunction with the restore flag to
signal that the members of the pose should be restored to the
global pose. The global pose means not only is each object locally
oriented with respect to its parents, it is also in the same global
position that it was at when the pose was saved. If a hierarchy's
parenting has been changed since the time that the pose was saved,
you may have trouble reaching the global pose. |
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-selection(-sl) |
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Whether or not to store a pose for all items in the hierarchy,
or for only the selected items. |
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-addToPose(-a) |
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Allows adding the selected items to the dagPose. |
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-worldParent(-wp) |
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Indicates that the selected pose member should be recalculated
as if it is parented to the world. This is typically used when you
plan to reparent the object to world as the next operation. |
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