pymel.core.modeling.polySetToFaceNormal

polySetToFaceNormal(*args, **kwargs)

This command takes selected polygonal vertices or vertex-faces and changes their normals. If the option userNormalis used, the new normal values will be the face normals arround the vertices/vertex-faces. Otherwise the new normal values will be default values according to the internal calculation.

Flags:
Long name (short name) Argument Types Properties
setUserNormal (su) bool ../../../_images/create.gif
 

when this flag is presented, user normals will be created on each vertex face and the values will be the face normal value. Otherwise the normal values will be the internal computing results. Default is false.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySetToFaceNormal

Example:

import pymel.core as pm

import maya.cmds as cmds

# Create user normals and set them to the face normals
pm.polySetToFaceNormal( setUserNormal=True )
# Set the normals to the default normal values (internally computed)
pm.polySetToFaceNormal()

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