class counterpart of mel function sequenceManager
The sequenceManager command manages sequences, shots, and their related scenes. In query mode, return type is based on queried flag.
Returns the shot that is being used at the current sequence time.
Derived from mel command maya.cmds.sequenceManager
Set the current sequence time
Derived from mel command maya.cmds.sequenceManager
Sets a dedicated modelPanel to be used as the panel that the sequencer will control.
Derived from mel command maya.cmds.sequenceManager
Returns the SequenceManager node, of which there is only ever one.
Derived from mel command maya.cmds.sequenceManager
Get the writable sequencer node. Create it if it doesn’t exist.
Derived from mel command maya.cmds.sequenceManager