class counterpart of mel function polyTorus
The torus command creates a new polygonal torus.
This flag specifies the primitive axis used to build the torus.Q: When queried, this flag returns a vector.
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object.Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.polyTorus
This flag alows a texture to be applied.C: Default is “on” (uv’s are computed).Q: When queried, this flag returns an int.
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
This flag specifies the radius of the torus.C: Default is 0.5.Q: When queried, this flag returns a float.
Derived from mel command maya.cmds.polyTorus
This flag specifies the section radius of the torus.C: Default is 0.25.Q: When queried, this flag returns a float.
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
This specifies the number of subdivisions in the X direction for the torus (number of sections).C: Default is 20.Q: When queried, this flag returns an int.
Derived from mel command maya.cmds.polyTorus
This flag specifies the number of subdivisions in the Y direction for the torus (number of segments per section).C: Default is 20.Q: When queried, this flag returns an int.
Derived from mel command maya.cmds.polyTorus
This flag specifies the section twist of the torus.C: Default is 0.0.Q: When queried, this flag returns a float.
Derived from mel command maya.cmds.polyTorus
This flag specifies the primitive axis used to build the torus.Q: When queried, this flag returns a vector.
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
This flag alows a texture to be applied.C: Default is “on” (uv’s are computed).Q: When queried, this flag returns an int.
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
This flag specifies the radius of the torus.C: Default is 0.5.Q: When queried, this flag returns a float.
Derived from mel command maya.cmds.polyTorus
This flag specifies the section radius of the torus.C: Default is 0.25.Q: When queried, this flag returns a float.
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
Derived from mel command maya.cmds.polyTorus
This specifies the number of subdivisions in the X direction for the torus (number of sections).C: Default is 20.Q: When queried, this flag returns an int.
Derived from mel command maya.cmds.polyTorus
This flag specifies the number of subdivisions in the Y direction for the torus (number of segments per section).C: Default is 20.Q: When queried, this flag returns an int.
Derived from mel command maya.cmds.polyTorus
This flag specifies the section twist of the torus.C: Default is 0.0.Q: When queried, this flag returns a float.
Derived from mel command maya.cmds.polyTorus