class counterpart of mel function polyNormalPerVertex
Command associates normal(x, y, z) with vertices on polygonal objects. When used with the query flag, it returns the normal associated with the specified components. However, when queried, the command returns all normals (all vtx-face combinations) on the vertex, regardless of whether they ar shared or not.
Queries if all normals on the selected vertices are locked (frozen) or not
Derived from mel command maya.cmds.polyNormalPerVertex
DEFAULT true OBSOLETE flag. This flag will be removed in the next release.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies that the normal values be frozen (locked) at the current value.
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the x value normal
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the xyz values normal
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the y value normal
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the z value normal
Derived from mel command maya.cmds.polyNormalPerVertex
When used, the normal values specified are added relative to the current value.
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies that the normal values that were frozen at the current value be un-frozen (un-locked).
Derived from mel command maya.cmds.polyNormalPerVertex
Queries if all normals on the selected vertices are locked (frozen) or not
Derived from mel command maya.cmds.polyNormalPerVertex
DEFAULT true OBSOLETE flag. This flag will be removed in the next release.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies that the normal values be frozen (locked) at the current value.
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the x value normal
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the xyz values normal
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the y value normal
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies the z value normal
Derived from mel command maya.cmds.polyNormalPerVertex
When used, the normal values specified are added relative to the current value.
Derived from mel command maya.cmds.polyNormalPerVertex
Specifies that the normal values that were frozen at the current value be un-frozen (un-locked).
Derived from mel command maya.cmds.polyNormalPerVertex