Retrieves the value of the “castSoftShadows” attribute of a non-extended light node. This attribute determines whether or not the light casts soft shadows.
Return type: | bool |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.castSoftShadows
Retrieves the value of the “depthMapBias” attribute of a light node. This attribute represents the depth bias applied in depth map shadow computations to prevent self-shadowing artifacts.
Return type: | float |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapBias
Retrieves the value of the “depthMapFilterSize” attribute of a light node. This attribute determines the size of the filter used in depth map shadow computations for the light.
Return type: | int |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapFilterSize
Retrieves the value of the “depthMapFocus” attribute of a light node. This attribute represents the depth map’s field of view.
Return type: | float |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapFocus
Retrieves the value of the “depthMapResolution” attribute of a light node. This attribute determines the resolution of the depth map for this light.
Return type: | int |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapResolution
Retrieves the value of the “depthMapWidthFocus” attribute of a light node. This attribute is used to scale the depth map within the area of the light’s illumination.
Return type: | float |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapWidthFocus
Retrieves the value of the “shadowRadius” attribute of a non-extended light node. This attribute represents the radius of the light used when computing soft shadows. Higher radius values result in more extended soft shadows.
Return type: | float |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.shadowRadius
Retrieves the value of the “useDepthMapAutoFocus” attribute of a non-extended light node. This attribute determines whether to automatically scale the depth map so that it only fills the area of the light’s illumination that contains shadow casting objects.
Return type: | bool |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.useDepthMapAutoFocus
Retrieves the value of the “useDepthMapShadows” attribute of a non-extended light node. This attribute determines whether or not a depth map will be used in shadow computations for this light.
Return type: | bool |
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.useDepthMapShadows
Sets the value of the “castSoftShadows” attribute of a non-extended light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setCastSoftShadows
Sets the value of the “depthMapBias” attribute of a light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapBias
Sets the value of the “depthMapFilterSize” attribute of a light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapFilterSize
Sets the value of the “depthMapFocus” attribute of a light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapFocus
Sets the value of the “depthMapResolution” attribute of a light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapResolution
Sets the value of the “depthMapWidthFocus” attribute of a light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapWidthFocus
Sets the value of the “shadowRadius” attribute of a non-extended light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setShadowRadius
Sets the value of the “useDepthMapAutoFocus” attribute of a non-extended light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setUseDepthMapAutoFocus
Sets the value of the “useDepthMapShadows” attribute of a non-extended light node.
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Derived from api method maya.OpenMaya.MFnNonExtendedLight.setUseDepthMapShadows