class counterpart of mel function iconTextScrollList
This command creates/edits/queries a text scrolling list. The list can be in single select mode where only one item at at time is selected, or in multi-select mode where many items may be selected.
Add an item to the end of the list.
Derived from mel command maya.cmds.iconTextScrollList
Deselect all items.
Derived from mel command maya.cmds.iconTextScrollList
Specify the command to be executed when an item is double clicked.
Derived from mel command maya.cmds.iconTextScrollList
Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL, 3 == CTL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys “dragControl”, “x”, “y”, “modifiers”. The “dragControl” value is a string and the other values are integers (eg the callback string could be “print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’”)
Derived from mel command maya.cmds.iconTextScrollList
Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys “dragControl”, “dropControl”, “messages”, “x”, “y”, “type”. The “dragControl” value is a string and the other values are integers (eg the callback string could be “print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’”)
Derived from mel command maya.cmds.iconTextScrollList
Adds a callback that is called when a drag and drop operation is hovering above the drop site. It returns the shape of the rectangle to be drawn to highlight the entry, if the control can receive the dropped data. The MEL version of the callback is of the form: global proc int[] callbackName(string $dropControl, int $x, int $y) The return value is an array of size 4, with the parameters, in order, being the left and top coordinates of the rectangle to be drawn, followed by the width and height. This functionality is currently only implemented in MEL.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.iconTextScrollList
Specify multi or single selection mode.
Derived from mel command maya.cmds.iconTextScrollList
Annotate the control with an extra string value.
Derived from mel command maya.cmds.iconTextScrollList
The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.
Derived from mel command maya.cmds.iconTextScrollList
Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material
Derived from mel command maya.cmds.iconTextScrollList
The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.
Derived from mel command maya.cmds.iconTextScrollList
Enables the background color of the control.
Derived from mel command maya.cmds.iconTextScrollList
Return the full path name of the widget, which includes all the parents
Derived from mel command maya.cmds.iconTextScrollList
The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
Derived from mel command maya.cmds.iconTextScrollList
Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified.
Derived from mel command maya.cmds.iconTextScrollList
Return the name of the item, if any, located at given point
Derived from mel command maya.cmds.iconTextScrollList
Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.
Derived from mel command maya.cmds.iconTextScrollList
Return the number of popup menus attached to this control.
Derived from mel command maya.cmds.iconTextScrollList
Number of visible rows.
Derived from mel command maya.cmds.iconTextScrollList
Return the names of all the popup menus attached to this control.
Derived from mel command maya.cmds.iconTextScrollList
If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.
Derived from mel command maya.cmds.iconTextScrollList
Select the item that contains the specified text.
Derived from mel command maya.cmds.iconTextScrollList
The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).
Derived from mel command maya.cmds.iconTextScrollList
Command that gets executed when visible state of the control changes.
Derived from mel command maya.cmds.iconTextScrollList
Return the visual rectangle of the item, if any, located at given point. The result is a an array of 4 integers, in local coordinates, describing the rectangle, in the following order: left, top, width, height.
Derived from mel command maya.cmds.iconTextScrollList
The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
Derived from mel command maya.cmds.iconTextScrollList
Remove all items.
Derived from mel command maya.cmds.iconTextScrollList
Specify the command to be executed when an item is selected.
Derived from mel command maya.cmds.iconTextScrollList
Specify multi or single selection mode.
Derived from mel command maya.cmds.iconTextScrollList
Annotate the control with an extra string value.
Derived from mel command maya.cmds.iconTextScrollList
The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0.When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.
Derived from mel command maya.cmds.iconTextScrollList
Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material
Derived from mel command maya.cmds.iconTextScrollList
The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.
Derived from mel command maya.cmds.iconTextScrollList
Enables the background color of the control.
Derived from mel command maya.cmds.iconTextScrollList
The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
Derived from mel command maya.cmds.iconTextScrollList
Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.
Derived from mel command maya.cmds.iconTextScrollList
If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.
Derived from mel command maya.cmds.iconTextScrollList
Select the item that contains the specified text.
Derived from mel command maya.cmds.iconTextScrollList
The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).
Derived from mel command maya.cmds.iconTextScrollList
Command that gets executed when visible state of the control changes.
Derived from mel command maya.cmds.iconTextScrollList
The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
Derived from mel command maya.cmds.iconTextScrollList