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nodeType(
string
, [apiType=boolean], [derived=boolean], [inherited=boolean], [isTypeName=boolean])
Note: Strings representing object names and arguments must be separated by commas. This is not depicted in the synopsis.
nodeType is undoable, NOT queryable, and NOT editable.
This command returns a string which identifies the given node's type.
When no flags are used, the unique type name is returned. This can be
useful for seeing if two nodes are of the same type.
When the api flag is used, the MFn::Type of the node is returned.
This can be useful for seeing if a plug-in node belongs to a given
class. The api flag cannot be used in conjunction with any other
flags.
When the derived flag is used, the command returns a string array
containing the names of all the currently known node types which derive
from the node type of the given object.
When the inherited flag is used, the command returns a string array
containing the names of all the base node types inherited by the
the given node.
If the isTypeName flag is present then the argument provided to the
command is taken to be the name of a node type rather than the name of a
specific node. This makes it possible to query the hierarchy of node types
without needing to have instances of each node type.
addAttr, aliasAttr, attributeInfo, deleteAttr, getClassification, objExists, objectType, renameAttr
apiType, derived, inherited, isTypeName
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can have multiple arguments, passed either as a tuple or a list.
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import maya.cmds as cmds
cmds.sphere( n='balloon' )
# Find the type of node created by the sphere command
cmds.nodeType( 'balloon' )
# Result: transform #
# What is the API type of the balloon node?
cmds.nodeType( 'balloon', api=True )
# Result: kTransform #
# Which node types derive from camera?
cmds.nodeType( 'camera', derived=True, isTypeName=True )
# Result: [u'stereoRigCamera', u'camera'] #