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tumble [-azimuthAngle angle] [-elevationAngle angle] [-localTumble int] [-pivotPoint linear linear linear] [-rotationAngles angle angle]
[camera]
tumble is undoable, NOT queryable, and NOT editable.
The tumble command revolves the camera(s) by varying the azimuth
and elevation angles in the perspective window. When both the
azimuth and the elevation angles are supplied on the command line,
the camera is firstly tumbled for the azimuth angle, then tumbled
for the elevation angle.
When no camera name is supplied, this command is applied to the
camera in the active view.
The camera's rotate pivot will override a specifed pivot point if
the rotate pivot is not at the camera's eye point.
None
camera, cameraView, dolly, listCameras, lookThru, orbit, roll, track, viewCamera, viewClipPlane, viewFit, viewHeadOn, viewLookAt, viewPlace, viewSet
azimuthAngle, elevationAngle, localTumble, pivotPoint, rotationAngles
Long name (short name) |
Argument types |
Properties |
-azimuthAngle(-aa)
|
angle
|
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Degrees to change the azimuth angle.
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-elevationAngle(-ea)
|
angle
|
|
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Degrees to change the elevation angle.
|
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-rotationAngles(-ra)
|
angle angle
|
|
|
Two values in degrees to change the azimuth and elevation
angles.
|
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-pivotPoint(-pp)
|
linear linear linear
|
|
|
Three dimensional point used as the pivot point in the world
space.
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-localTumble(-lt)
|
int
|
|
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Describes what point the camera will tumble around:
0 for the camera's tumble pivot,
1 for the camera's center of interest, and
2 for the camera's local axis, offset by its tumble pivot.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
|
Flag can be used more than once in a command.
|
camera;
tumble -aa -30 cameraShape1; // To change the azimuth angle
tumble -ea 15 cameraShape1; // To change the elevation angle
tumble -ra -30 15; // To change the azimuth angle and the elevation angle