This command allows you to assign modifier key behaviour to other parts of the system. For example you can use a hotkey or input device instead of a modifer key to perform the same action. Note that the original modifier key behaviour is not altered in anyway. For example, if you’ve assigned “Ctrl” key behaviour to the “c” key then the “Ctrl” key will still work as you expect, all you’ve done is allowed yourself to use the “c” key as an alternative to the “Ctrl” key.
Long name (short name) | Argument Types | Properties | |
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clear (cl) | bool | ||
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press (p) | unicode | ||
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release (r) | unicode | ||
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Derived from mel command maya.cmds.overrideModifier
Example:
import pymel.core as pm
import maya.cmds as cmds
# Example 1.
#
# Map the "a" key such that it behaves just like the "Alt" key.
#
pm.nameCommand( 'alternateAltPressCommand', annotation='"Alternate Alt-press modifier key"', command='"overrideModifier -press Alt"' )
# Result: u'alternateAltPressCommand' #
pm.nameCommand( 'alternateAltReleaseCommand', annotation='"Alternate Alt-release modifier key"', command='"overrideModifier -release Alt"' )
# Result: u'alternateAltReleaseCommand' #
pm.hotkey( keyShortcut='a', name='alternateAltPressCommand' )
pm.hotkey( keyShortcut='a', releaseName='alternateAltPressCommand' )
# Example 2.
#
# The following should restore the "a" hotkey to what it was
# previously.
#
pm.overrideModifier( clear=True )
pm.hotkey( factorySettings=True )
pm.hotkey( sourceUserHotkeys=True )