pymel.core.rendering.pointLight

pointLight(*args, **kwargs)

The pointLight command is used to edit the parameters of existing pointLights, or to create new ones. The default behaviour is to create a new pointlight.

Maya Bug Fix:
  • name flag was ignored
Flags:
Long name (short name) Argument Types Properties
decayRate (d) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
decay rate of the light (0-no decay, 1-slow, 2-realistic, 3-fast)
discRadius (drs) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
radius of the disc around the light
exclusive (exc) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag is obsolete.
intensity (i) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
intensity of the light (expressed as a percentage)
name (n) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
specify the name of the light
position (pos) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag is obsolete.
rgb (rgb) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
color of the light (0-1)
rotation (rot) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
This flag is obsolete.
shadowColor (sc) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
the shadow color
shadowDither (sd) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
dither the shadow
shadowSamples (sh) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
number of shadow samples.
softShadow (ss) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
soft shadow
useRayTraceShadows (rs) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
ray trace shadowsFlag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.pointLight

Example:

import pymel.core as pm

import maya.cmds as cmds

pm.pointLight()
# Result: nt.PointLight(u'pointLightShape1') #

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