pymel.core.rendering.getRenderTasks

getRenderTasks(*args, **kwargs)

Command to return render tasks to render an image source. Image source can depend on upstream image sources that result from renderings of 3D scene, or 2D renderings (e.g. render targets). This command obtains the graph of image source render dependencies, and creates render tasks according to these dependencies. A render task has context, which can be camera, render layer, and resolution, or other, renderer-specific context. Because of image source overrides, the render task context depends on the path through the render dependency graph, with the most upstream override for a context item applied. As there can be multiple paths through a render dependency graph to a render dependency, there can be multiple render tasks for a given render dependency.

Flags:
Long name (short name) Argument Types Properties
camera (c) unicode ../../../_images/create.gif
 
Camera node to use in the render context for the image source render task.
renderLayer (rl) unicode ../../../_images/create.gif
 

Render layer to use in the render context for the image source render task.Flag can appear in Create mode of commandFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.getRenderTasks

Example:

import pymel.core as pm

import maya.cmds as cmds

# Return render tasks for myImageSource.
#
import maya.cmds as cmds
tasks = pm.getRenderTasks('myImageSource', c='myCamera', rl='myRenderLayer')

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