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Related nodes. Attributes.
This node contains the attributes for the rigid solver. The attributes
of the rigid solver control the accuracy of the rigid body solution
along with some global attributes such as friction, bounciness and
caching. The user can change the collision tolerance (a delta distance
at which two rigid bodies are considered to be "in contact" with one
another) and step size (the step the rigid solver takes to determine the
rigid body solution). Decreasing either of these attributes will cause
the solver to run slower but more accurately. This node also
controls the display of annotations such as the center of mass,
velocity and constraint indicators.
Node name | Parents | MFn type | Compatible function sets |
---|
rigidSolver | node | kRigidSolver | kBase kNamedObject kDependencyNode kRigidSolver |
Related nodes
geoConnector, dynGlobals
Attributes (44)
allowDisconnection, autoSolverTolerances, bounciness, cacheData, collisionTolerance, constraintRotate, constraintRotateX, constraintRotateY, constraintRotateZ, constraintTranslate, constraintTranslateX, constraintTranslateY, constraintTranslateZ, contactData, current, currentTime, deltaTime, displayCenterOfMass, displayConstraint, displayLabel, displayVelocity, dynamics, forceDynamics, friction, generalForce, inputForce, inputTorque, lastSceneTime, rigidBodyCount, rotate, rotateX, rotateY, rotateZ, scaleVelocity, solverMethod, solving, startTime, state, statistics, stepSize, translate, translateX, translateY, translateZ
Long name (short name) | Type | Default | Flags |
---|
|
currentTime
(ct )
| time | 0film | |
|
|
startTime
(stm )
| time | 0film | |
|
|
deltaTime
(dtm )
| time | 0film | |
|
|
lastSceneTime
(lst )
| time | 0film | |
|
|
generalForce
(gfr )
| compound | n/a | |
|
| inputForce
(ifr )
| vectorArray | empty | | |
|
| inputTorque
(itr )
| vectorArray | empty | | |
|
|
translate
(t )
| double3 | | |
|
| translateX
(tx )
| distance (double) | 0.0cm | | |
|
| translateY
(ty )
| distance (double) | 0.0cm | | |
|
| translateZ
(tz )
| distance (double) | 0.0cm | | |
|
|
rotate
(r )
| double3 | | |
|
| rotateX
(rx )
| angle (double) | 0.0deg | | |
|
| rotateY
(ry )
| angle (double) | 0.0deg | | |
|
| rotateZ
(rz )
| angle (double) | 0.0deg | | |
|
|
constraintTranslate
(ctr )
| double3 | | |
|
| constraintTranslateX
(ctx )
| distance (double) | 0.0cm | | |
|
| constraintTranslateY
(cty )
| distance (double) | 0.0cm | | |
|
| constraintTranslateZ
(ctz )
| distance (double) | 0.0cm | | |
|
|
constraintRotate
(cr )
| double3 | | |
|
| constraintRotateX
(crx )
| angle (double) | 0.0deg | | |
|
| constraintRotateY
(cry )
| angle (double) | 0.0deg | | |
|
| constraintRotateZ
(crz )
| angle (double) | 0.0deg | | |
|
|
collisionTolerance
(ctl )
| double | 0.02 | |
|
|
stepSize
(ss )
| double | 0.03 | |
|
|
scaleVelocity
(svv )
| double | 1.0 | |
|
|
rigidBodyCount
(rbc )
| integer | 0 | |
|
|
solverMethod
(slm )
| enum | 2 | |
|
|
friction
(f )
| bool | true | |
|
|
bounciness
(b )
| bool | true | |
|
|
dynamics
(dyn )
| bool | true | |
|
|
autoSolverTolerances
(ast )
| bool | false | |
|
|
displayVelocity
(dv )
| bool | false | |
|
|
displayCenterOfMass
(dcom )
| bool | true | |
|
|
displayConstraint
(dc )
| bool | true | |
|
|
displayLabel
(dl )
| bool | false | |
|
|
cacheData
(cd )
| bool | false | |
|
|
contactData
(ctd )
| bool | false | |
|
|
state
(stt )
| bool | true | |
|
|
current
(cur )
| bool | false | |
|
|
forceDynamics
(fdn )
| bool | false | |
|
|
allowDisconnection
(ad )
| bool | false | |
|
|
solving
(sol )
| bool | false | |
|
|
statistics
(st )
| bool | false | |
|