dockControl is undoable, queryable, and editable.
Create a dockable control, also known as tool palette or utility window.
Dock controls are secondary windows placed in the dock area around the central control in a main window.
Dock windows can be moved inside their current area, moved into new areas and floated (e.g. undocked).
Dock control consists of a title bar and the content area. The titlebar displays the dock control window title, a float button and a close button.
Depending on the state of the dock control, the float and close buttons may be either disabled or not shown at all.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
exists(ex)
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boolean
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Returns true|false depending upon whether the
specified object exists. Other flags are ignored.
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defineTemplate(dt)
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string
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Puts a command in a mode where any other flags and args are
parsed and added to the command template specified in the argument.
They will be used as default arguments in any subsequent
invocations of the command when templateName is set as the
current template.
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useTemplate(ut)
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string
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Force the command to use a command template other than
the current one.
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parent(p)
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string
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The parent layout for this control.
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enable(en)
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boolean
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The enable state of the control. By default, this flag is
set to true and the control is enabled. Specify false and the control
will appear dimmed or greyed-out indicating it is disabled.
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width(w)
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int
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The width of the control. The control will attempt to
be this size if it is not overruled by parent layout conditions.
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height(h)
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int
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The height of the control. The control will attempt to
be this size if it is not overruled by parent layout conditions.
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visible(vis)
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boolean
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The visible state of the control. A control is created
visible by default. Note that a control's actual appearance is
also dependent on the visible state of its parent layout(s).
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visibleChangeCommand(vcc)
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script
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Command that gets executed when visible state of the control changes.
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isObscured(io)
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boolean
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Return whether the control can actually be seen by the user.
The control will be obscured if its state is invisible, if it is
blocked (entirely or partially) by some other control, if it or a
parent layout is unmanaged, or if the control's window is
invisible or iconified.
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manage(m)
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boolean
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Manage state of the control. An unmanaged control is
not visible, nor does it take up any screen real estate. All
controls are created managed by default.
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numberOfPopupMenus(npm)
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boolean
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Return the number of popup menus attached to this control.
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popupMenuArray(pma)
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boolean
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Return the names of all the popup menus attached to this
control.
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preventOverride(po)
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boolean
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If true, this flag disallows overriding the control's
attribute via the control's right mouse button menu.
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annotation(ann)
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string
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Annotate the control with an extra string value.
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backgroundColor(bgc)
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[float, float, float]
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The background color of the control. The arguments correspond
to the red, green, and blue color components. Each component ranges
in value from 0.0 to 1.0.
When setting backgroundColor, the background is automatically
enabled, unless enableBackground is also specified with a false
value.
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noBackground(nbg)
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boolean
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Clear/reset the control's background.
Passing true means the background should not be drawn at all, false means the background should be drawn. The state of this flag is inherited by children of this control.
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enableBackground(ebg)
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boolean
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Enables the background color of the control.
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docTag(dtg)
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string
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Add a documentation flag to the control. The documentation flag
has a directory structure like hierarchy.
Eg. -dt render/multiLister/createNode/material
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dragCallback(dgc)
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script
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Adds a callback that is called when the middle mouse button
is pressed. The MEL version of the callback is of the form:
global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods)
The proc returns a string array that is transferred to the drop site.
By convention the first string in the array describes the user settable
message type. Controls that are application defined drag sources may
ignore the callback. $mods allows testing for the key modifiers CTL and
SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL,
3 == CTL + SHIFT.
In Python, it is similar, but there are two ways to specify the callback. The
recommended way is to pass a Python function object as the argument. In that
case, the Python callback should have the form:
def callbackName( dragControl, x, y, modifiers ):
The values of these arguments are the same as those for the MEL version above.
The other way to specify the callback in Python is to specify a string to be
executed. In that case, the string will have the values substituted into it
via the standard Python format operator. The format values are passed in a
dictionary with the keys "dragControl", "x", "y", "modifiers". The
"dragControl" value is a string and the other values are integers (eg the
callback string could be "print '%(dragControl)s %(x)d %(y)d %(modifiers)d'")
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dropCallback(dpc)
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script
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Adds a callback that is called when a drag and drop
operation is released above the drop site. The MEL version of the callback is
of the form:
global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type)
The proc receives a string array that is transferred from the drag source.
The first string in the msgs array describes the user defined message type.
Controls that are application defined drop sites may ignore the
callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link.
In Python, it is similar, but there are two ways to specify the callback. The
recommended way is to pass a Python function object as the argument. In that
case, the Python callback should have the form:
def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ):
The values of these arguments are the same as those for the MEL version above.
The other way to specify the callback in Python is to specify a string to be
executed. In that case, the string will have the values substituted into it
via the standard Python format operator. The format values are passed in a
dictionary with the keys "dragControl", "dropControl", "messages", "x", "y",
"type". The "dragControl" value is a string and the other values are integers
(eg the callback string could be
"print '%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d'")
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fullPathName(fpn)
|
string
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Return the full path name of the widget, which includes all the parents
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label(l)
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string
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The label text. The default label is the name of the control.
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allowedArea(aa)
|
string
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Areas where the dock control may be placed. Valid values are "top", "left", "bottom", "right" and "all". The default is "all".
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floating(fl)
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boolean
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Whether the dock widget is floating.
A floating dock widget is presented to the user as an independent window "on top" of main window, instead of being docked in the main window.
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floatChangeCommand(fcc)
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script
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The script executed when the floating state of the dock widget changes.
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area(a)
|
string
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The initial dock area for this dock control. This is a required flag.
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content(con)
|
string
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The name of the control that is the content of this dock control. This is a required flag.
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enablePopupOption(epo)
|
boolean
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Whether or not the menu option for the dock control in the UI Elements popup menu is enabled.
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r(r)
|
boolean
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Whether the dock widget is visible and either floating or at the top of its dock widget area.
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