class counterpart of mel function hardwareRenderPanel
This command creates, edit and queries hardware render panels which contain only a hardware render editor.
Makes this panel a copy of the specified panel. Both panels must be of the same type.
Derived from mel command maya.cmds.hardwareRenderPanel
Query or edit the camera in a gl render panel. Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.hardwareRenderPanel
Returns the top level control for this panel. Usually used for getting a parent to attach popup menus. CAUTION: panels may not have controls at times. This flag can return if no control is present.
Derived from mel command maya.cmds.hardwareRenderPanel
Attaches a tag to the maya panel.
Derived from mel command maya.cmds.hardwareRenderPanel
Query only. This flag returns the name of the gl render editor contained in the panel.
Derived from mel command maya.cmds.hardwareRenderPanel
Returns true if only one instance of this panel type is allowed.
Derived from mel command maya.cmds.hardwareRenderPanel
Specifies the user readable label for the panel.
Derived from mel command maya.cmds.hardwareRenderPanel
Controls whether the menu bar for the panel is displayed.
Derived from mel command maya.cmds.hardwareRenderPanel
(Internal) On Edit will mark the panel as requiring initialization. Query will return whether the panel is marked for initialization. Used during file -new and file -open.
Derived from mel command maya.cmds.hardwareRenderPanel
Specifies the procedure called for building the panel’s popup menu(s). The default value is buildPanelPopupMenu. The procedure should take one string argument which is the panel’s name.
Derived from mel command maya.cmds.hardwareRenderPanel
Will tear off this panel into a separate window with a paneLayout as the parent of the panel. When queried this flag will return if the panel has been torn off into its own window.
Derived from mel command maya.cmds.hardwareRenderPanel
Initializes the panel’s default state. This is usually done automatically on file -new and file -open.
Derived from mel command maya.cmds.hardwareRenderPanel
Will replace the specifed panel with this panel. If the target panel is within the same layout it will perform a swap.
Derived from mel command maya.cmds.hardwareRenderPanel
Query or edit the camera in a gl render panel. Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.hardwareRenderPanel
Attaches a tag to the maya panel.
Derived from mel command maya.cmds.hardwareRenderPanel
Specifies the user readable label for the panel.
Derived from mel command maya.cmds.hardwareRenderPanel
Controls whether the menu bar for the panel is displayed.
Derived from mel command maya.cmds.hardwareRenderPanel
(Internal) On Edit will mark the panel as requiring initialization. Query will return whether the panel is marked for initialization. Used during file -new and file -open.
Derived from mel command maya.cmds.hardwareRenderPanel
Specifies the procedure called for building the panel’s popup menu(s). The default value is buildPanelPopupMenu. The procedure should take one string argument which is the panel’s name.
Derived from mel command maya.cmds.hardwareRenderPanel
Will tear off this panel into a separate window with a paneLayout as the parent of the panel. When queried this flag will return if the panel has been torn off into its own window.
Derived from mel command maya.cmds.hardwareRenderPanel
Specifies that the panel should be removed from its layout. This (obviously) cannot be used with query.
Derived from mel command maya.cmds.hardwareRenderPanel