class counterpart of mel function blendShapePanel
This command creates a panel that derives from the base panel class that houses a blendShapeEditor.
Makes this panel a copy of the specified panel. Both panels must be of the same type.
Derived from mel command maya.cmds.blendShapePanel
Query only flag that returns the name of an editor to be associated with the panel. Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.blendShapePanel
Returns the top level control for this panel. Usually used for getting a parent to attach popup menus. CAUTION: panels may not have controls at times. This flag can return if no control is present.
Derived from mel command maya.cmds.blendShapePanel
Attaches a tag to the maya panel.
Derived from mel command maya.cmds.blendShapePanel
Returns true if only one instance of this panel type is allowed.
Derived from mel command maya.cmds.blendShapePanel
Specifies the user readable label for the panel.
Derived from mel command maya.cmds.blendShapePanel
Controls whether the menu bar for the panel is displayed.
Derived from mel command maya.cmds.blendShapePanel
(Internal) On Edit will mark the panel as requiring initialization. Query will return whether the panel is marked for initialization. Used during file -new and file -open.
Derived from mel command maya.cmds.blendShapePanel
Specifies the procedure called for building the panel’s popup menu(s). The default value is buildPanelPopupMenu. The procedure should take one string argument which is the panel’s name.
Derived from mel command maya.cmds.blendShapePanel
Will tear off this panel into a separate window with a paneLayout as the parent of the panel. When queried this flag will return if the panel has been torn off into its own window.
Derived from mel command maya.cmds.blendShapePanel
Initializes the panel’s default state. This is usually done automatically on file -new and file -open.
Derived from mel command maya.cmds.blendShapePanel
Will replace the specifed panel with this panel. If the target panel is within the same layout it will perform a swap.
Derived from mel command maya.cmds.blendShapePanel
Attaches a tag to the maya panel.
Derived from mel command maya.cmds.blendShapePanel
Specifies the user readable label for the panel.
Derived from mel command maya.cmds.blendShapePanel
Controls whether the menu bar for the panel is displayed.
Derived from mel command maya.cmds.blendShapePanel
(Internal) On Edit will mark the panel as requiring initialization. Query will return whether the panel is marked for initialization. Used during file -new and file -open.
Derived from mel command maya.cmds.blendShapePanel
Specifies the procedure called for building the panel’s popup menu(s). The default value is buildPanelPopupMenu. The procedure should take one string argument which is the panel’s name.
Derived from mel command maya.cmds.blendShapePanel
Will tear off this panel into a separate window with a paneLayout as the parent of the panel. When queried this flag will return if the panel has been torn off into its own window.
Derived from mel command maya.cmds.blendShapePanel
Specifies that the panel should be removed from its layout. This (obviously) cannot be used with query.
Derived from mel command maya.cmds.blendShapePanel