class counterpart of mel function animCurveEditor
Edit a characteristic of a graph editor
Sets the script which is run to denormalize curves in the graph editor. This is intended for internal use only.
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl display tangents in the editor
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl display tangents in the editor
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl display infinities in the editor
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl display keyframes in the editor
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl display tangents in the editor
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl auto fit-to-view
Derived from mel command maya.cmds.animCurveEditor
Valid values: onoffDisplay the clips with their offset and scale applied to the anim curves in the clip.
Derived from mel command maya.cmds.animCurveEditor
Constrains all Graph Editor animation curve drag operations to either the X-axis, the Y-axis, or to neither of those axes. Values to supply are: 0 for not constraining any axis, 1 for constraing the X-axis, or 2 for constraining the Y-axis. When used in queries, this flag returns the latter values and these values have the same interpretation as above. Note: when the shift key is pressed before dragging the animation curve, the first mouse movement will instead determine (and override) any prior set constrained axis. Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.animCurveEditor
Query only. Returns the top level control for this editor. Usually used for getting a parent to attach popup menus. Caution: It is possible, at times, for an editor to exist without a control. This flag returns NONEif no control is present.
Derived from mel command maya.cmds.animCurveEditor
Returns a string array containing the names of the animCurve nodes currently displayed in the graph editor.
Derived from mel command maya.cmds.animCurveEditor
When on, display all curves normalized to the range -1 to +1.
Derived from mel command maya.cmds.animCurveEditor
Attaches a tag to the Maya editor.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of an itemFilter object to be placed on this editor. This filters the information coming onto the main list of the editor.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. This is a variant of the -mainListConnection flag in that it will force a change even when the connection is locked. This flag is used to reduce the overhead when using the -unlockMainConnection , -mainListConnection, -lockMainConnection flags in immediate succession.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will synchronize with its highlight list. Not all editors have a highlight list. For those that do, it is a secondary selection list.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object.
Derived from mel command maya.cmds.animCurveEditor
Specifies the panel that the editor belongs to. By default if an editor is created in the create callback of a scripted panel it will belong to that panel. If an editor doesn’t belong to a panel it will be deleted when the window that it is in is deleted.
Derived from mel command maya.cmds.animCurveEditor
When on, the curve/key/tangent under the mouse pointer is highlighted to ease selection.
Derived from mel command maya.cmds.animCurveEditor
Specify the sampling for result curves Note: the smaller this number is, the longer it will take to update the display.
Derived from mel command maya.cmds.animCurveEditor
Specify the screen base result sampling for result curves. If 0, then results are sampled in time.
Derived from mel command maya.cmds.animCurveEditor
Valid values: interactivedelayedControls how changes to animCurves are reflected in the result curves (if results are being shown). If resultUpdate is interactive, then as interactive changes are being made to the animCurve, the result curves will be updated. If modelUpdate is delayed (which is the default setting), then result curves are updated once the final change to an animCurve has been made.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will synchronize with its own selection list. As the user selects things in this editor, they will be selected in the selectionConnection object. If the object undergoes changes, the editor updates to show the change.
Derived from mel command maya.cmds.animCurveEditor
Valid values: onofftglDisplay buffer curves.
Derived from mel command maya.cmds.animCurveEditor
Valid values: onofftglDisplay result curves from expression or other non-keyed action.
Derived from mel command maya.cmds.animCurveEditor
If true, the dependency graph is searched upstream for all curves that drive the selected plugs (showing multiple curves for example in a typical driven key setup, where first the driven key curve is encountered, followed by the actual animation curve that drives the source object). If false, only the first curves encountered will be shown. Note that, even if false, multiple curves can be shown if e.g. a blendWeighted node is being used to combine multiple curves.
Derived from mel command maya.cmds.animCurveEditor
Valid values: coarseroughmediumfineSpecify the display smoothness of animation curves.
Derived from mel command maya.cmds.animCurveEditor
none | integer | keyframe keyframe move snap in time
Derived from mel command maya.cmds.animCurveEditor
none | integer | keyframe keyframe move snap in values
Derived from mel command maya.cmds.animCurveEditor
Switches the display mode between normal (all curves sharing one set of axes) to stacked (each curve on its own value axis, stacked vertically).
Derived from mel command maya.cmds.animCurveEditor
Sets the maximum value on the per-curve value axis when in stacked mode.
Derived from mel command maya.cmds.animCurveEditor
Sets the minimum value on the per-curve value axis when in stacked mode.
Derived from mel command maya.cmds.animCurveEditor
Sets the spacing between curves when in stacked mode.
Derived from mel command maya.cmds.animCurveEditor
Query only flag. Returns the MEL command that will edit an editor to match the current editor state. The returned command string uses the string variable $editorName in place of a specific name.
Derived from mel command maya.cmds.animCurveEditor
Locks the current list of objects within the mainConnection, so that only those objects are displayed within the editor. Further changes to the original mainConnection are ignored.
Derived from mel command maya.cmds.animCurveEditor
all | selected | currentTime fitView helpers
Derived from mel command maya.cmds.animCurveEditor
Sets the script which is run to normalize curves in the graph editor. This is intended for internal use only.
Derived from mel command maya.cmds.animCurveEditor
This flag causes the curve normalization factors to be recalculated.
Derived from mel command maya.cmds.animCurveEditor
on | off | tgl auto fit-to-view
Derived from mel command maya.cmds.animCurveEditor
Valid values: onoffDisplay the clips with their offset and scale applied to the anim curves in the clip.
Derived from mel command maya.cmds.animCurveEditor
Constrains all Graph Editor animation curve drag operations to either the X-axis, the Y-axis, or to neither of those axes. Values to supply are: 0 for not constraining any axis, 1 for constraing the X-axis, or 2 for constraining the Y-axis. When used in queries, this flag returns the latter values and these values have the same interpretation as above. Note: when the shift key is pressed before dragging the animation curve, the first mouse movement will instead determine (and override) any prior set constrained axis. Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.animCurveEditor
When on, display all curves normalized to the range -1 to +1.
Derived from mel command maya.cmds.animCurveEditor
Attaches a tag to the Maya editor.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of an itemFilter object to be placed on this editor. This filters the information coming onto the main list of the editor.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object. This is a variant of the -mainListConnection flag in that it will force a change even when the connection is locked. This flag is used to reduce the overhead when using the -unlockMainConnection , -mainListConnection, -lockMainConnection flags in immediate succession.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will synchronize with its highlight list. Not all editors have a highlight list. For those that do, it is a secondary selection list.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will use as its source of content. The editor will only display items contained in the selectionConnection object.
Derived from mel command maya.cmds.animCurveEditor
Specifies the parent layout for this editor. This flag will only have an effect if the editor is currently un-parented.
Derived from mel command maya.cmds.animCurveEditor
When on, the curve/key/tangent under the mouse pointer is highlighted to ease selection.
Derived from mel command maya.cmds.animCurveEditor
Specify the sampling for result curves Note: the smaller this number is, the longer it will take to update the display.
Derived from mel command maya.cmds.animCurveEditor
Specify the screen base result sampling for result curves. If 0, then results are sampled in time.
Derived from mel command maya.cmds.animCurveEditor
Valid values: interactivedelayedControls how changes to animCurves are reflected in the result curves (if results are being shown). If resultUpdate is interactive, then as interactive changes are being made to the animCurve, the result curves will be updated. If modelUpdate is delayed (which is the default setting), then result curves are updated once the final change to an animCurve has been made.
Derived from mel command maya.cmds.animCurveEditor
Specifies the name of a selectionConnection object which the editor will synchronize with its own selection list. As the user selects things in this editor, they will be selected in the selectionConnection object. If the object undergoes changes, the editor updates to show the change.
Derived from mel command maya.cmds.animCurveEditor
Valid values: onofftglDisplay buffer curves.
Derived from mel command maya.cmds.animCurveEditor
Valid values: onofftglDisplay result curves from expression or other non-keyed action.
Derived from mel command maya.cmds.animCurveEditor
If true, the dependency graph is searched upstream for all curves that drive the selected plugs (showing multiple curves for example in a typical driven key setup, where first the driven key curve is encountered, followed by the actual animation curve that drives the source object). If false, only the first curves encountered will be shown. Note that, even if false, multiple curves can be shown if e.g. a blendWeighted node is being used to combine multiple curves.
Derived from mel command maya.cmds.animCurveEditor
Valid values: coarseroughmediumfineSpecify the display smoothness of animation curves.
Derived from mel command maya.cmds.animCurveEditor
none | integer | keyframe keyframe move snap in time
Derived from mel command maya.cmds.animCurveEditor
none | integer | keyframe keyframe move snap in values
Derived from mel command maya.cmds.animCurveEditor
Switches the display mode between normal (all curves sharing one set of axes) to stacked (each curve on its own value axis, stacked vertically).
Derived from mel command maya.cmds.animCurveEditor
Sets the maximum value on the per-curve value axis when in stacked mode.
Derived from mel command maya.cmds.animCurveEditor
Sets the minimum value on the per-curve value axis when in stacked mode.
Derived from mel command maya.cmds.animCurveEditor
Sets the spacing between curves when in stacked mode.
Derived from mel command maya.cmds.animCurveEditor
Specifies that the editor should be removed from its layout. This cannot be used with query.
Derived from mel command maya.cmds.animCurveEditor
Unlocks the mainConnection, effectively restoring the original mainConnection (if it is still available), and dynamic updates.
Derived from mel command maya.cmds.animCurveEditor
Causes a locked mainConnection to be updated from the orginal mainConnection, but preserves the lock state.
Derived from mel command maya.cmds.animCurveEditor