class counterpart of mel function projectTangent
The project tangent command is used to align (for tangents) a curve to two other curves or a surface. A surface isoparm may be selected to define the direction (U or V) to align to. The end of the curve must intersect with these other objects. Curvature continuity may also be applied if required. Tangent continuity means the end of the curve is modified to be tangent at the point it meets the other objects. Curvature continuity means the end of the curve is modified to be curvature continuous as well as tangent. If the normal tangent direction is used, the curvature continuity and rotation do not apply. Also, curvature continuity is only available if align to a surface (not with 2 curves).
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.projectTangent
Curvature continuity is on if true and off otherwise. Default:false
Derived from mel command maya.cmds.projectTangent
Curvature scale applied to curvature of curve to align. Available if curvature option is true. Default:0.0
Derived from mel command maya.cmds.projectTangent
If false, use the tangents of the trim edge curves if the surface is trimmed. If true, use the tangents of the underlying surface in the U/V directions. Default:false Advanced flags
Derived from mel command maya.cmds.projectTangent
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.projectTangent
Reverse the tangent direction if true and leave it the way it is if false. Default:false
Derived from mel command maya.cmds.projectTangent
Amount by which the tangent of the curve to align will be rotated. Available only if the normal direction (3) is not used for tangentDirection. Default:0.0
Derived from mel command maya.cmds.projectTangent
Tangent align direction type legal values: 1=u direction (of surface or use first curve), 2=v direction (of surface or use second curve), 3=normal direction (at point of intersection). Default:1
Derived from mel command maya.cmds.projectTangent
Tangent scale applied to tangent of curve to align. Default:1.0
Derived from mel command maya.cmds.projectTangent
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.projectTangent
Curvature continuity is on if true and off otherwise. Default:false
Derived from mel command maya.cmds.projectTangent
Curvature scale applied to curvature of curve to align. Available if curvature option is true. Default:0.0
Derived from mel command maya.cmds.projectTangent
If false, use the tangents of the trim edge curves if the surface is trimmed. If true, use the tangents of the underlying surface in the U/V directions. Default:false Advanced flags
Derived from mel command maya.cmds.projectTangent
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.projectTangent
Reverse the tangent direction if true and leave it the way it is if false. Default:false
Derived from mel command maya.cmds.projectTangent
Amount by which the tangent of the curve to align will be rotated. Available only if the normal direction (3) is not used for tangentDirection. Default:0.0
Derived from mel command maya.cmds.projectTangent
Tangent align direction type legal values: 1=u direction (of surface or use first curve), 2=v direction (of surface or use second curve), 3=normal direction (at point of intersection). Default:1
Derived from mel command maya.cmds.projectTangent
Tangent scale applied to tangent of curve to align. Default:1.0
Derived from mel command maya.cmds.projectTangent