class counterpart of mel function polyDelEdge
Deletes selected edges, and merges neighboring faces. If deletion leaves winged vertices, they may be deleted as well. Notice : only non border edges can be deleted.
Toggle caching for all attributes so that no recomputation is needed
Derived from mel command maya.cmds.polyDelEdge
If on : delete resulting winged vertices. C: Default is off. Q: When queried, this flag returns an int. Common flags
Derived from mel command maya.cmds.polyDelEdge
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.
Derived from mel command maya.cmds.polyDelEdge
Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.polyDelEdge
If on : delete resulting winged vertices. C: Default is off. Q: When queried, this flag returns an int. Common flags
Derived from mel command maya.cmds.polyDelEdge
Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.polyDelEdge