class counterpart of mel function jointLattice
This command creates/edits/queries a jointLattice deformer. The name of the created/edited object is returned. Usually you would make use of this functionality through the higher level flexor command.
If the default behavior for insertion/appending into/onto the existing chain is not what you want then you can use this flag to force the command to stick the deformer node after the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet).
Derived from mel command maya.cmds.jointLattice
If the default behavior for insertion/appending into/onto the existing chain is not what you want then you can use this flag to force the command to stick the deformer node before the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet).
Derived from mel command maya.cmds.jointLattice
This command is used to specify that the new deformer node should be placed ahead (upstream) of existing deformer and skin nodes in the shape’s history (but not ahead of existing tweak nodes). The input to the deformer will be the upstream shape rather than the visible downstream shape, so the behavior of this flag is the most intuitive if the downstream deformers are in their reset (hasNoEffect) position when the new deformer is added. Works in create mode (and edit mode if the deformer has no geometry added yet).
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the inside of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Returns the name of the deformer tool objects (if any) as string string ...
Derived from mel command maya.cmds.jointLattice
Puts the deformation set in a deform partition.
Derived from mel command maya.cmds.jointLattice
The specified object will be added to the list of objects being deformed by this deformer object, unless the -rm flag is also specified. When queried, this flag returns string string string ...
Derived from mel command maya.cmds.jointLattice
Affects the location of lattice points on the parent bone. Positive/negative values cause the points to move away/towards the joint. Changing this parameter also modifies the regions affected by the creasing, rounding and width parameters. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the location of lattice points on the child bone. Positive/negative values cause the points to move away/towards the joint. Changing this parameter also modifies the regions affected by the creasing, rounding and width parameters. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the outside of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the left side of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the right side of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Inserts the new deformer in a parallel chain to any existing deformers in the history of the object. A blendShape is inserted to blend the parallel results together. Works in create mode (and edit mode if the deformer has no geometry added yet).
Derived from mel command maya.cmds.jointLattice
Removes any points not being deformed by the deformer in its current configuration from the deformer set.
Derived from mel command maya.cmds.jointLattice
Specifies that objects listed after the -g flag should be removed from this deformer.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the inside of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
The specified object will be added to the list of objects being deformed by this deformer object, unless the -rm flag is also specified. When queried, this flag returns string string string ...
Derived from mel command maya.cmds.jointLattice
Affects the location of lattice points on the parent bone. Positive/negative values cause the points to move away/towards the joint. Changing this parameter also modifies the regions affected by the creasing, rounding and width parameters. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the location of lattice points on the child bone. Positive/negative values cause the points to move away/towards the joint. Changing this parameter also modifies the regions affected by the creasing, rounding and width parameters. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the outside of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the left side of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice
Affects the bulging of lattice points on the right side of the bend. Positive/negative values cause the points to bulge outwards/inwards. Default value is 0.0. When queried, this flag returns a float.
Derived from mel command maya.cmds.jointLattice