class counterpart of mel function detachSurface
The detachSurface command detaches a surface into pieces, given a list of parameter values and a direction. You can also specify which pieces to keep and which to discard using the -kflag. The names of the newly detached surface(s) are returned. If history is on, the name of the resulting dependency node is also returned. You can only detach in either U or V (not both) with a single detachSurface operation. You can use this command to open a closed surface at a particular parameter value. You would use this command with only one -pflag. If you are specifying -kflags, then you must specify one, none or all -kflags. If you are specifying all -kflags, there must be one more -kflag than -pflags.
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.detachSurface
Direction in which to detach: 0 - V direction, 1 - U direction Default:1
Derived from mel command maya.cmds.detachSurface
Keep the detached pieces. Default:true Advanced flags
Derived from mel command maya.cmds.detachSurface
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.detachSurface
Parameter at which to detach. Default:0.0
Derived from mel command maya.cmds.detachSurface
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.detachSurface
Direction in which to detach: 0 - V direction, 1 - U direction Default:1
Derived from mel command maya.cmds.detachSurface
Keep the detached pieces. Default:true Advanced flags
Derived from mel command maya.cmds.detachSurface
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.detachSurface
Parameter at which to detach. Default:0.0
Derived from mel command maya.cmds.detachSurface