class counterpart of mel function boundary
This command produces a boundary surface given 3 or 4 curves. This resulting boundary surface passes through two of the given curves in one direction, while in the other direction the shape is defined by the remaining curve(s). If the endPointoption is on, then the curve endpoints must touch before a surface will be created. This is the usual situation where a boundary surface is useful. Note that there is no tangent continuity option with this command. Unless all the curve end points are touching, the resulting surface will not pass through all curves. Instead, use the birail command.
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.boundary
True means the curve ends must touch before a surface will be created. Default:false
Derived from mel command maya.cmds.boundary
Tolerance for end points, only used if endPoint attribute is true. Default:0.1 Advanced flags
Derived from mel command maya.cmds.boundary
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.boundary
True if the curve order is important. Default:true
Derived from mel command maya.cmds.boundary
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.boundary
True means the curve ends must touch before a surface will be created. Default:false
Derived from mel command maya.cmds.boundary
Tolerance for end points, only used if endPoint attribute is true. Default:0.1 Advanced flags
Derived from mel command maya.cmds.boundary
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.boundary
True if the curve order is important. Default:true
Derived from mel command maya.cmds.boundary