class counterpart of mel function attachCurve
This attach command is used to attach curves. Once the curves are attached, there will be multiple knots at the joined point(s). These can be kept or removed if the user wishes. If there are two curves, the end of the first curve is attached to the start of the second curve. If there are more than two curves, closest endpoints are joined. Note: if the command is done with Keep Original off, the first curve is replaced by the attached curve. All other curves will remain, the command does not delete them.
Skew the result toward the first or the second curve depending on the blend factory being smaller or larger than 0.5. Default:0.5
Derived from mel command maya.cmds.attachCurve
If set to true, insert a knot in one of the original curves (relative position given by the parameter attribute below) in order to produce a slightly different effect. Default:false
Derived from mel command maya.cmds.attachCurve
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.attachCurve
If true, keep multiple knots at the join parameter. Otherwise remove them. Default:true
Derived from mel command maya.cmds.attachCurve
Attach method (connect-0, blend-1) Default:0
Derived from mel command maya.cmds.attachCurve
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.attachCurve
The parameter value for the positioning of the newly inserted knot. Default:0.1 Advanced flags
Derived from mel command maya.cmds.attachCurve
If true, reverse the first input curve before doing attach. Otherwise, do nothing to the first input curve before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false
Derived from mel command maya.cmds.attachCurve
If true, reverse the second input curve before doing attach. Otherwise, do nothing to the second input curve before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false
Derived from mel command maya.cmds.attachCurve
Skew the result toward the first or the second curve depending on the blend factory being smaller or larger than 0.5. Default:0.5
Derived from mel command maya.cmds.attachCurve
If set to true, insert a knot in one of the original curves (relative position given by the parameter attribute below) in order to produce a slightly different effect. Default:false
Derived from mel command maya.cmds.attachCurve
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
Derived from mel command maya.cmds.attachCurve
If true, keep multiple knots at the join parameter. Otherwise remove them. Default:true
Derived from mel command maya.cmds.attachCurve
Attach method (connect-0, blend-1) Default:0
Derived from mel command maya.cmds.attachCurve
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
Derived from mel command maya.cmds.attachCurve
The parameter value for the positioning of the newly inserted knot. Default:0.1 Advanced flags
Derived from mel command maya.cmds.attachCurve
If true, reverse the first input curve before doing attach. Otherwise, do nothing to the first input curve before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false
Derived from mel command maya.cmds.attachCurve
If true, reverse the second input curve before doing attach. Otherwise, do nothing to the second input curve before attaching. NOTE: setting this attribute to random values will cause unpredictable results and is not supported. Default:false
Derived from mel command maya.cmds.attachCurve