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 This node takes lattice points as input and deforms them based on
the high-level parameter settings controlling how the lattice
bulges along a bone. 
| Node name | 
Parents | 
MFn type | 
Compatible function sets | 
| boneLattice | 
geometryFilter | 
kBulgeLattice | 
kBase 
kNamedObject 
kDependencyNode 
kGeometryFilt 
kBulgeLattice | 
Related nodes
lattice, cluster, jointCluster, nonLinear, blendShape, skinCluster, wrap,
wire, ffd, jointFfd, sculpt,
jointLattice, flexorShape, deformFunc, deformSquash, deformTwist, deformBend, deformWave, deformFlare, deformSine, baseLattice, clusterHandle
Attributes (16)
adjustedUpperBaseLatticeMatrix,
baseLatticeMatrix, bendMagnitude, bendVector, bendVectorX, bendVectorY, bendVectorZ, bicep,
deformedLatticeMatrix,
initialUpperMatrix, lengthIn, lengthOut, tricep,
upperMatrix, widthLeft, widthRight
| Long name (short name) | 
Type | 
Default | 
Flags | 
 | 
bicep
(bi) | 
distance
(double) | 
0.0cm | 
      | 
 | 
tricep
(tr) | 
distance
(double) | 
0.0cm | 
      | 
 | 
lengthIn
(li) | 
distance
(double) | 
0.0cm | 
      | 
 | 
lengthOut
(lo) | 
distance
(double) | 
0.0cm | 
      | 
 | 
widthLeft
(wl) | 
distance
(double) | 
0.0cm | 
      | 
 | 
widthRight
(wr) | 
distance
(double) | 
0.0cm | 
      | 
 | 
upperMatrix
(um) | 
matrix | 
identity | 
      | 
 | 
initialUpperMatrix
(ui) | 
matrix | 
identity | 
      | 
 | 
deformedLatticeMatrix
(md) | 
matrix | 
identity | 
      | 
 | 
baseLatticeMatrix
(mb) | 
matrix | 
identity | 
      | 
 | 
adjustedUpperBaseLatticeMatrix
(au) | 
matrix | 
identity | 
   | 
 | 
bendVector
(bv) | 
float3 | 
 | 
     | 
 | 
 
bendVectorX
(bx) | 
float | 
0.0 | 
     | 
 
 
 
 | 
 | 
 
bendVectorY
(by) | 
float | 
0.0 | 
     | 
 
 
 
 | 
 | 
 
bendVectorZ
(bz) | 
float | 
0.0 | 
     | 
 
 
 
 | 
 | 
bendMagnitude
(bm) | 
distance
(double) | 
0.0cm | 
      |