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objectTypeUI( string , [isType=string], [listAll=boolean], [superClasses=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
objectTypeUI is undoable, NOT queryable, and NOT
editable.
This command returns the type of UI element such as button,
sliders, etc.
string |
The type of the specified object. |
isType, listAll, superClasses
Long name (short name) |
Argument types |
Properties |
isType(i) |
string |
|
|
Returns true|false if the object is of the specified type. |
|
listAll(la) |
boolean |
|
|
Returns a list of all known UI commands and their respective
types. Each entry contains three strings which are the command
name, ui type and class name. Note that the class name is internal
and is subject to change. |
|
superClasses(sc) |
boolean |
|
|
Returns a list of the names of all super classes for the given
object. Note that all class names are internal and are subject to
change. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
print(cmds.objectTypeUI( 'viewPanes' ))
# show all commands as their types
import sys
for c,e in enumerate(cmds.objectTypeUI(listAll=True)):
c += 1
sys.stdout.write(e + " ")
if c % 3 == 0:
sys.stdout.write('\n')
# show Qt inheritence hierachy for buttons
cmds.window()
cmds.rowColumnLayout()
b = cmds.button()
cmds.showWindow()
print(cmds.objectTypeUI(b,sc=True))