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listNodeTypes( string , [exclude=string])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
listNodeTypes is undoable, NOT queryable, and NOT
editable.
Lists dependency node types satisfying a specified classification
string. See the 'getClassification' command for a list of the
standard classification strings.
string[] |
The type names of all node types in the system that satisfy the
given classification string. |
exclude
Long name (short name) |
Argument types |
Properties |
exclude(ex) |
string |
|
|
Nodes that satisfies this exclude classification will be
filtered out. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# List all shader types in the system
cmds.listNodeTypes( 'shader' )
# List all 2D textures that are also shaders
cmds.listNodeTypes( 'texture/2D:shader' )
# List all mental ray nodes that are not shaders
cmds.listNodeTypes( 'rendernode/mentalray', ex='shader' )