pymel.core.windows.textField

static windows.textField(*args, **kwargs)

Create a text field control.

Flags:
Long name (short name) Argument Types Properties
alwaysInvokeEnterCommandOnReturn (aie) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Sets whether to always invoke the enter command when the return key is pressed by the user. By default, this option is false. Flag can have multiple arguments, passed either as a tuple or a list.

annotation (ann) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Annotate the control with an extra string value.
backgroundColor (bgc) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0. When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.

changeCommand (cc) script ../../../_images/create.gif ../../../_images/edit.gif
 
Command executed when the text changes. This command is not invoked when the value changes via the -tx/text flag.
defineTemplate (dt) unicode ../../../_images/create.gif
 

Puts a command in a mode where any other flags and args are parsed and added to the command template specified in the argument. They will be used as default arguments in any subsequent invocations of the command when templateName is set as the current template.

docTag (dtg) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material
dragCallback (dgc) script ../../../_images/create.gif ../../../_images/edit.gif
 

Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL, 3 == CTL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, x, y, modifiers. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’

dropCallback (dpc) script ../../../_images/create.gif ../../../_images/edit.gif
 

Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, dropControl, messages, x, y, type. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’

editable (ed) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The edit state of the field. By default, this flag is set to true and the field value may be changed by typing into it. If false then the field is ‘read only’ and can not be typed into. The text in the field can always be changed with the -tx/text flag regardless of the state of the -ed/editable flag.

enable (en) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.

enableBackground (ebg) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Enables the background color of the control.
enterCommand (ec) script ../../../_images/create.gif ../../../_images/edit.gif
 
Command executed when the keypad ‘Enter’ key is pressed.
exists (ex) bool ../../../_images/create.gif
 
Returns true|false depending upon whether the specified object exists. Other flags are ignored.
fileName (fi) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Text in the field as a filename. This does conversions between internal and external (UI) file representation.
font (fn) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The font for the text. Valid values are boldLabelFont, smallBoldLabelFont, tinyBoldLabelFont, plainLabelFont, smallPlainLabelFont, obliqueLabelFont, smallObliqueLabelFont, fixedWidthFontand smallFixedWidthFont.

fullPathName (fpn) unicode ../../../_images/query.gif
 
Return the full path name of the widget, which includes all the parents
height (h) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
insertText (it) unicode ../../../_images/create.gif ../../../_images/edit.gif
 
Insert text into the field at the current insertion position (specified by the -ip/insertionPosition flag).
insertionPosition (ip) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The insertion position for inserted text. This is a 1 based value where position 1 specifies the beginning of the field. Position 0 may be used to specify the end of the field.

isObscured (io) bool ../../../_images/query.gif
 

Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified.

manage (m) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.
numberOfPopupMenus (npm) bool ../../../_images/query.gif
 
Return the number of popup menus attached to this control.
parent (p) unicode ../../../_images/create.gif ../../../_images/query.gif
 
The parent layout for this control.
popupMenuArray (pma) bool ../../../_images/query.gif
 
Return the names of all the popup menus attached to this control.
preventOverride (po) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.
receiveFocusCommand (rfc) script ../../../_images/create.gif ../../../_images/edit.gif
 
Command executed when the field receives focus.
text (tx) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The field text.
useTemplate (ut) unicode ../../../_images/create.gif
 
Force the command to use a command template other than the current one.
visible (vis) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).

visibleChangeCommand (vcc) script ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Command that gets executed when visible state of the control changes.
width (w) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.textField

Example:

import pymel.core as pm

#    Create a window with a some fields for entering text.
#
window = pm.window()
pm.rowColumnLayout( numberOfColumns=2, columnAttach=(1, 'right', 0), columnWidth=[(1, 100), (2, 250)] )
# Result: ui.RowColumnLayout('window1|rowColumnLayout8') #
pm.text( label='Name' )
# Result: ui.Text('window1|rowColumnLayout8|text17') #
name = pm.textField()
pm.text( label='Address' )
# Result: ui.Text('window1|rowColumnLayout8|text18') #
address = pm.textField()
pm.text( label='Phone Number' )
# Result: ui.Text('window1|rowColumnLayout8|text19') #
phoneNumber = pm.textField()
pm.text( label='Email' )
# Result: ui.Text('window1|rowColumnLayout8|text20') #
email = pm.textField()

#    Attach commands to pass focus to the next field if the Enter
#    key is pressed. Hitting just the Return key will keep focus
#    in the current field.
#
pm.textField( name, edit=True, enterCommand=('pm.setFocus(\"' + address + '\")') )
# Result: ui.TextField('window1|rowColumnLayout8|textField6') #
pm.textField( address, edit=True, enterCommand=('pm.setFocus(\"' + phoneNumber + '\")') )
# Result: ui.TextField('window1|rowColumnLayout8|textField7') #
pm.textField( phoneNumber, edit=True, enterCommand=('pm.setFocus(\"' + email + '\")') )
# Result: ui.TextField('window1|rowColumnLayout8|textField8') #
pm.textField( email, edit=True, enterCommand=('pm.setFocus(\"' + name + '\")') )
# Result: ui.TextField('window1|rowColumnLayout8|textField9') #

pm.showWindow( window )

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