This action provides information access to the particle render subclasses. These are derived from TdynRenderBase. This action is used primarily by the Attribute Editor to gather information about attributes used for rendering. In query mode, return type is based on queried flag.
Long name (short name) | Argument Types | Properties | |
---|---|---|---|
attrList (al) | int | ||
|
|||
attrListAll (ala) | bool | ||
|
|||
name (n) | int | ||
|
|||
renderTypeCount (rtc) | bool | ||
|
Derived from mel command maya.cmds.particleRenderInfo
Example:
import pymel.core as pm
#Return the list of all render attributes
pm.particleRenderInfo(query=True, ala=True)
# Result: [u'attributeName:particleId:textfield', u'betterIllumination:false:toggleBtn', u'colorAccum:false:toggleBtn', u'incandescence:-:vector', u'incandescencePP:-:vectorArray', u'lineWidth:1:intSlider:1:20', u'multiCount:10:intSlider:1:60', u'multiRadius:0.3:floatSlider:0:10', u'normalDir:2:intSlider:1:3', u'pointSize:2:intSlider:1:60', u'radius0:1:floatSlider:0:10', u'radius1:1:floatSlider:0:10', u'radius:0.5:floatSlider:0:10', u'radiusPP:-:floatArray', u'selectedOnly:false:toggleBtn', u'spriteNum:1:intField', u'spriteNumPP:-:floatArray', u'spriteScaleX:1.0:floatField', u'spriteScaleXPP:-:floatArray', u'spriteScaleY:1.0:floatField', u'spriteScaleYPP:-:floatArray', u'spriteTwist:0.0:floatSlider:-180:180', u'spriteTwistPP:-:floatArray', u'surfaceShading:0:floatSlider:0:1', u'tailFade:0:floatSlider:-1:1', u'tailSize:1:floatSlider:-100:100', u'threshold:0:floatSlider:0:10', u'useLighting:false:toggleBtn'] #