Create a new context to merge facets on polygonal objects In query mode, return type is based on queried flag.
Long name (short name) | Argument Types | Properties | |
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activeNodes (anq) | bool | ||
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caching (cch) | bool | ||
constructionHistory (ch) | bool | ||
exists (ex) | bool | ||
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firstFacet (ff) | int | ||
image1 (i1) | unicode | ||
image2 (i2) | unicode | ||
image3 (i3) | unicode | ||
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immediate (im) | bool | ||
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mergeMode (mm) | int | ||
The merge mode. (at first facet : 0, in between : 1, at last facet : 2) Default is in between. Flag can have multiple arguments, passed either as a tuple or a list. |
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name (n) | unicode | ||
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nodeState (nds) | int | ||
previous (pv) | bool | ||
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reset (rs) | bool | ||
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secondFacet (sf) | int | ||
toolNode (tnq) | bool | ||
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Derived from mel command maya.cmds.polyMergeFacetCtx
Example:
import pymel.core as pm
# Create a poly plane
pm.polyPlane(w=10, h=10, sx=10, sy=10, n='pPlane1')
# Create a new poly merge facet context, set the merge mode to merging the second face to the first face, then switch to it
pm.polyMergeFacetCtx('polyMergeFacetCtx1', mm=0)
pm.setToolTo('polyMergeFacetCtx1')