pymel.core.context.artBaseCtx

static context.artBaseCtx(*args, **kwargs)
Flags:
Long name (short name) Argument Types Properties
accopacity (aco) bool  
   
afterStrokeCmd (asc) unicode  
   
beforeStrokeCmd (bsc) unicode  
   
brushalignment (bra) bool  
   
brushfeedback (brf) bool  
   
clear (clr) bool  
   
dragSlider (dsl) unicode  
   
dynclonemode (dcm) bool  
   
exists (ex) bool  
   
expandfilename (eef) bool  
   
exportaspectratio (ear) float  
   
exportfilemode (efm) unicode  
   
exportfilesave (esf) unicode  
   
exportfilesizex (fsx) int  
   
exportfilesizey (fsy) int  
   
exportfiletype (eft) unicode  
   
history (ch) bool  
   
image1 (i1) unicode  
   
image2 (i2) unicode  
   
image3 (i3) unicode  
   
importfileload (ifl) unicode  
   
importfilemode (ifm) unicode  
   
importreassign (irm) bool  
   
lastRecorderCmd (lrc) unicode  
   
lastStampName (lsn) unicode  
   
lowerradius (lr) float  
   
makeStroke (mst) int  
   
mappressure (mp) unicode  
   
name (n) unicode  
   
opacity (op) float  
   
outline (o) bool  
   
outwhilepaint (owp) bool  
   
paintmode (pm) unicode  
   
paintoperationtype (pot) unicode  
   
pickColor (pcm) bool  
   
pickValue (pv) bool  
   
playbackCursor (plc) float, float  
   
playbackPressure (plp) float  
   
preserveclonesource (pcs) bool  
   
profileShapeFile (psf) unicode  
   
projective (prm) bool  
   
radius (r) float  
   
record (rec) bool  
   
reflection (rn) bool  
   
reflectionaboutorigin (rno) bool  
   
reflectionaxis (ra) unicode  
   
screenRadius (scR) float  
   
selectclonesource (scs) bool  
   
showactive (sa) bool  
   
stampDepth (stD) float  
   
stampProfile (stP) unicode  
   
stampSpacing (stS) float  
   
strokesmooth (ssm) unicode  
   
surfaceConformedBrushVertices (scv) bool  
   
tablet (tab) bool  
   
tangentOutline (to) bool  
   
usepressure (up) bool  
   
worldRadius (wlR) float  
   

Derived from mel command maya.cmds.artBaseCtx

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