This command creates a wire deformer. In the create mode the selection list is treated as the object(s) to be deformed, Wires are specified with the -w flag. Each wire can optionally have a holder which helps define the the regon of the object that is affected by the deformer.
Long name (short name) | Argument Types | Properties | |
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after (af) | bool | ||
If the default behavior for insertion/appending into/onto the existing chain is not what you want then you can use this flag to force the command to stick the deformer node after the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet). |
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afterReference (ar) | bool | ||
before (bf) | bool | ||
If the default behavior for insertion/appending into/onto the existing chain is not what you want then you can use this flag to force the command to stick the deformer node before the selected node in the chain even if a new geometry shape has to be created in order to do so. Works in create mode (and edit mode if the deformer has no geometry added yet). |
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crossingEffect (ce) | float | ||
Set the amount of convolution effect. Varies from fully convolved at 0 to a simple additive effect at 1 (which is what you get with the filter off). Default is 0. This filter should make its way into all blend nodes that deal with combining effects from multiple sources. |
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deformerTools (dt) | bool | ||
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dropoffDistance (dds) | int, float | ||
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envelope (en) | float | ||
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exclusive (ex) | unicode | ||
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frontOfChain (foc) | bool | ||
This command is used to specify that the new deformer node should be placed ahead (upstream) of existing deformer and skin nodes in the shape’s history (but not ahead of existing tweak nodes). The input to the deformer will be the upstream shape rather than the visible downstream shape, so the behavior of this flag is the most intuitive if the downstream deformers are in their reset (hasNoEffect) position when the new deformer is added. Works in create mode (and edit mode if the deformer has no geometry added yet). |
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geometry (g) | unicode | ||
The specified object will be added to the list of objects being deformed by this deformer object, unless the -rm flag is also specified. When queried, this flag returns string string string ... |
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geometryIndices (gi) | bool | ||
groupWithBase (gw) | bool | ||
Groups the wire with the base wire so that they can easily be moved together to create a ripple effect. Default is false. Flag can have multiple arguments, passed either as a tuple or a list. |
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holder (ho) | int, unicode | ||
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ignoreSelected (ignoreSelected) | bool | ||
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localInfluence (li) | float | ||
Set the local control a wire has with respect to other wires irrespective of whether it is deforming the surface. Varies from no local effect at 0 to full local control at 1. Default is 0. |
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name (n) | unicode | ||
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parallel (par) | bool | ||
Inserts the new deformer in a parallel chain to any existing deformers in the history of the object. A blendShape is inserted to blend the parallel results together. Works in create mode (and edit mode if the deformer has no geometry added yet). |
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prune (pr) | bool | ||
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remove (rm) | bool | ||
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split (sp) | bool | ||
Branches off a new chain in the dependency graph instead of inserting/appending the deformer into/onto an existing chain. Works in create mode (and edit mode if the deformer has no geometry added yet). |
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wire (w) | unicode | ||
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wireCount (wc) | int | ||
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Derived from mel command maya.cmds.wire
Example:
import pymel.core as pm
# select a surface and a curve that you want to be a wire, then enter
pm.wire()
# Result: [nt.Wire(u'wire1')] #
# create a wire deformer on surface1 using curve1 and curve2
pm.wire( 'surface1', 'curve1', 'curve2' )
# modify the dropoff distance and envelope on wire1
pm.wire( 'wire1', edit=True, en=0.8, dds=[(0, 6),(1, 3.2)] )