pymel.core.nodetypes.PolySoftEdge

Inheritance diagram of PolySoftEdge

class PolySoftEdge(*args, **kwargs)

class counterpart of mel function polySoftEdge

Selectively makes edges soft or hard. An edge will be made hard if the angle between two owning faces is sharper (larger) than the smoothing angle. An edge wil be made soft if the angle between two owning facets is flatter (smaller) than the smoothing angle.

caching(val=True, **kwargs)

Toggle caching for all attributes so that no recomputation is needed

Derived from mel command maya.cmds.polySoftEdge

getAngle(**kwargs)

Smoothing angle. C: Default is 30 degrees. Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polySoftEdge

getConstructionHistory(**kwargs)

Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain.

Derived from mel command maya.cmds.polySoftEdge

getNodeState(**kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySoftEdge

getWorldSpace(**kwargs)

This flag specifies which reference to use. If on: all geometrical values are taken in world reference. If off: all geometrical values are taken in object reference. C: Default is off. Q: When queried, this flag returns an int. Common flags

Derived from mel command maya.cmds.polySoftEdge

setAngle(val=True, **kwargs)

Smoothing angle. C: Default is 30 degrees. Q: When queried, this flag returns a float.

Derived from mel command maya.cmds.polySoftEdge

setNodeState(val=True, **kwargs)

Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.polySoftEdge

setWorldSpace(val=True, **kwargs)

This flag specifies which reference to use. If on: all geometrical values are taken in world reference. If off: all geometrical values are taken in object reference. C: Default is off. Q: When queried, this flag returns an int. Common flags

Derived from mel command maya.cmds.polySoftEdge

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