Unload plug-ins from Maya. After the successful execution of this command, plug-in services will no longer be available.
Long name (short name) | Argument Types | Properties | |
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addCallback (ac) | script | ||
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force (f) | bool | ||
Unload the plugin even if it is providing services. This is not recommended. If you unload a plug-in that implements a node or data type in the scene, those instances will be converted to unknown nodes or data and the scene will no longer behave properly. It will, however, still save properly. |
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removeCallback (rc) | script | ||
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Derived from mel command maya.cmds.unloadPlugin
Example:
import pymel.core as pm
# Unload the plugin that has the internal name "newNode"
#
pm.unloadPlugin( 'newNode.py' )