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renderManip( object , [camera=[boolean, boolean, boolean, boolean,
boolean]], [light=[boolean,
boolean, boolean]], [spotLight=[boolean, boolean, boolean,
boolean, boolean, boolean, boolean]], [state=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
renderManip is undoable, queryable, and editable.
This command creates manipulators for cameras or lights.
None
In query mode, return type is based on queried flag.
camera, light,
spotLight, state
Long name (short name) |
Argument types |
Properties |
state(st) |
boolean |
  |
|
Query or edit the state of manipulators on an camera, ambient
light, directional light, point light, or spot light. This flag's
default value is on. |
|
camera(cam) |
[boolean, boolean, boolean, boolean,
boolean] |
  |
|
Query or edit the visiblity status of the component camera
manipulators. The order of components are: cycling index, center of
interest, pivot, clipping planes, and unused. |
|
spotLight(slt) |
[boolean, boolean, boolean, boolean,
boolean, boolean, boolean] |
  |
|
Query or edit the visiblity status of the component spot light
manipulators. The order of components are: cycling index, center of
interest, pivot, cone angle, penumbra, look through barn doors, and
decay regions. |
|
light(lt) |
[boolean, boolean,
boolean] |
  |
|
Query or edit the visiblity status of the component light
manipulators. The order of components are: cycling index, center of
interest, and pivot. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
cmds.camera()
cmds.renderManip( 'cameraShape1' )
cmds.renderManip( 'cameraShape1', e=True, st=True )
cmds.renderManip( 'cameraShape1', q=True, st=True )