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projectionManip([fitBBox=boolean], [projType=int], [switchType=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
projectionManip is undoable, queryable, and NOT
editable.
Various commands to set the manipulator to interesting positions.
None
In query mode, return type is based on queried flag.
fitBBox, projType, switchType
Long name (short name) |
Argument types |
Properties |
fitBBox(fb) |
boolean |
 |
|
Fit the projection manipulator size and position to the shading
group bounding box. The orientation is not modified. |
|
projType(pt) |
int |
 |
|
Set the projection type to the given value. Projection type
values are:
- 1 = planar.
- 2 = spherical.
- 3 = cylindrical.
- 4 = ball.
- 5 = cubic.
- 6 = triplanar.
- 7 = concentric.
- 8 = camera.
|
|
switchType(st) |
boolean |
 |
|
Loop over the allowed types. If the hardware shading is on, it
loops over the hardware shadeable types (planar, cylindrical,
spherical), otherwise, it loops over all the types. If there is no
given value, it loops over the different projection types. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
cmds.projectionManip( fb=True )
cmds.projectionManip( pt=3 )