Go to: Synopsis. Return value. Flags. Python examples.
pathAnimation( [objects] , [bank=boolean], [bankScale=float], [bankThreshold=angle], [curve=string], [endTimeU=time], [endU=float], [follow=boolean], [followAxis=string], [fractionMode=boolean], [inverseFront=boolean], [inverseUp=boolean], [name=string], [startTimeU=time], [startU=float], [upAxis=string], [useNormal=boolean], [worldUpObject=name], [worldUpType=string], [worldUpVector=[float, float,
float]])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
pathAnimation is undoable, queryable, and editable.
The pathAnimation command constructs the necessary graph nodes and
their interconnections for a motion path animation. Motion path
animation requires a curve and one or more other objects. During
the animation, the objects will be moved along the 3D curve or the
curveOnSurface.There are two ways to specify the moving objects:
- by explicitly specifying their names in the command line,
or
- by making the objects selected (interactively, or through a MEL
command).
Likewise, there are two ways to specify a motion curve:
- by explicitly specifying the name of the motion curve in the
command line (i.e. using the -c curve_name option), or
- by selecting the moving objects first before selecting the
motion curve. I.e. if the name of the motion curve is not provided
in the command line, the curve will be taken to be the last
selected object in the selection list.
When the end time is not specified: only one keyframe will be
created either at the current time, or at the specified start time.
string |
(name of the created motionPath node) |
In query mode, return type is based on queried flag.
bank, bankScale, bankThreshold, curve, endTimeU,
endU, follow,
followAxis, fractionMode, inverseFront, inverseUp, name,
startTimeU, startU, upAxis,
useNormal, worldUpObject, worldUpType, worldUpVector
Long name (short name) |
Argument types |
Properties |
bank(b) |
boolean |
 |
|
If on, enable alignment of the up axis of the moving object(s)
to the curvature of the path geometry.
Default is false.
When queried, this flag returns a boolean. |
|
bankScale(bs) |
float |
 |
|
This flag specifies a factor to scale the amount of bank
angle.
Default is 1.0
When queried, this flag returns a float. |
|
bankThreshold(bt) |
angle |
 |
|
This flag specifies the limit of the bank angle.
Default is 90 degrees
When queried, this flag returns an angle. |
|
curve(c) |
string |
 |
|
This flag specifies the name of the curve for the path.
Default is NONE
When queried, this flag returns a string. |
|
follow(f) |
boolean |
 |
|
If on, enable alignment of the front axis of the moving
object(s).
Default is false.
When queried, this flag returns a boolean. |
|
followAxis(fa) |
string |
 |
|
This flag specifies which object local axis to be aligned to
the tangent of the path curve.
Default is y
When queried, this flag returns a string. |
|
fractionMode(fm) |
boolean |
 |
|
If on, evaluation on the path is based on the fraction of
length of the path curve.
Default is false.
When queried, this flag returns a boolean. |
|
inverseUp(iu) |
boolean |
 |
|
This flag specifies whether or not to align the up axis of the
moving object(s) to the opposite direction of the normal vector of
the path geometry.
Default is false.
When queried, this flag returns a boolean. |
|
inverseFront(inverseFront) |
boolean |
 |
|
This flag specifies whether or not to align the front axis of
the moving object(s) to the opposite direction of the tangent
vector of the path geometry.
Default is false.
When queried, this flag returns a boolean. |
|
name(n) |
string |
 |
|
This flag specifies the name for the new motion path node.
(instead of the default name)
When queried, this flag returns a string. |
|
upAxis(ua) |
string |
 |
|
This flag specifies which object local axis to be aligned a
computed up direction.
Default is z
When queried, this flag returns a string. |
|
useNormal(un) |
boolean |
   |
|
This flag is now obsolete. Use -wut/worldUpType instead. |
|
worldUpType(wut) |
string |
   |
|
Set the type of the world up vector computation. The
worldUpType can have one of 5 values: "scene", "object",
"objectrotation", "vector", or "normal". If the value is "scene",
the upVector is aligned with the up axis of the scene and
worldUpVector and worldUpObject are ignored. If the value is
"object", the upVector is aimed as closely as possible to the
origin of the space of the worldUpObject and the worldUpVector is
ignored. If the value is "objectrotation" then the worldUpVector is
interpreted as being in the coordinate space of the worldUpObject,
transformed into world space and the upVector is aligned as closely
as possible to the result. If the value is "vector", the upVector
is aligned with worldUpVector as closely as possible and
worldUpObject is ignored. Finally, if the value is "normal" the
upVector is aligned to the path geometry. The default worldUpType
is "vector". |
|
worldUpVector(wu) |
[float, float, float] |
   |
|
Set world up vector. This is the vector in world coordinates
that up vector should align with. See -wut/worldUpType for greater
detail. If not given at creation time, the default value of (0.0,
1.0, 0.0) is used. |
|
worldUpObject(wuo) |
name |
   |
|
Set the DAG object to use for worldUpType "object" and
"objectrotation". See -wut/worldUpType for greater detail. The
default value is no up object, which is interpreted as world
space. |
|
startU(su) |
float |
 |
|
This flag specifies the starting value of the u
parameterization for the animation.
Default is the start parameterization value of the curve.
When queried, this flag returns a linear. |
|
endU(eu) |
float |
 |
|
This flag specifies the ending value of the u parameterization
for the animation.
Default is the end parameterization value of the curve.
When queried, this flag returns a linear. |
|
startTimeU(stu) |
time |
  |
|
This flag specifies the starting time of the animation for the
u parameter.
Default is the the current time.
When queried, this flag returns a time. |
|
endTimeU(etu) |
time |
  |
|
This flag specifies the ending time of the animation for the u
parameter.
Default is NONE.
When queried, this flag returns a time. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# Create a set of simple objects for the motion path animation
# create a path, e,g, a curve
path = cmds.curve(d=3,p=[(-10, 0, 0),(-6, 0, 10),(-3, 0, -10),(10, 0, 0)],k=[0, 0, 0, 1, 1, 1])
# create an object, e.g. a sphere
object = cmds.sphere()
cmds.scale( 0.5, 2.0, 0.2 )
# 1. To animate the sphere along the curve, with one keyframe at
# the current time:
cmds.pathAnimation( object[0], c=path )
# or:
cmds.select( object[0], path )
cmds.pathAnimation()
# 2. To animate the sphere along the curve, from time 0 to time 30:
cmds.pathAnimation( object[0], stu=0, etu=30, c=path )
# 3. To align the sphere to its path:
cmds.pathAnimation( object[0], stu=0, etu=30, follow=True, c=path )
# 4. To align the Z axis of sphere to the tangent of the curve, and
# to align the Y axis of the sphere to the up direction of the
# motion curve:
cmds.pathAnimation( object[0], stu=0, etu=30, fa='z', ua='y', c=path )
# 5. To align the Z axis of sphere to the tangent of the motion curve,
# to align the Y axis of sphere to the up direction of the motion
# curve, and to bank with the curvature of the motion curve:
cmds.pathAnimation( object[0], stu=0, etu=30, fa='z', ua='y', bank=True, c=path )
# 6. To change the setting on the bankScale for the motionPath1
# to negative 2.5 (i.e. bank out and multiply the computed
# bank value by 2.5):
cmds.pathAnimation( 'motionPath1', edit=True, bankScale=-2.5 )
# Notes:
# If the computed bank angles are not large enough, the user can
# specify the bankScale to amplify them. The default value is 1.
# Positive bankScale produces inward bank angle,
# negative bankScale produces outward bank angle.
# The user can also change the maximum bank angle through
# the bankThreshold option. Default value is 90 degrees.